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// Package envcfg provides environment variable mapping to structs.
//
// Can be used to read configuration parameters from the environment.
//
// Fields for which environment variables can be found are overwritten, otherwise they are left to their previous
// value.
//
// Can be used, for example, after gcfg to override settings provided in a configuration file.
package envcfg
import (
"errors"
"reflect"
)
const (
TAG = "env"
ABS_TAG = "absenv"
SEP = "_"
)
type node struct {
parent *node
value *reflect.Value
properties *reflect.StructField
}
var ErrInvalidConfigStruct = errors.New("invalid parameter: must map to a struct")
func ReadInto(cfgStruct interface{}) (interface{}, []error) {
s := reflect.ValueOf(cfgStruct).Elem()
if s.Kind() != reflect.Struct {
return nil, []error{ErrInvalidConfigStruct}
}
_, errs := setStructFields(node{nil, &s, nil})
return cfgStruct, errs
}
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