diff options
author | Pacien TRAN-GIRARD | 2015-11-24 17:57:23 +0100 |
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committer | Pacien TRAN-GIRARD | 2015-11-24 17:57:23 +0100 |
commit | 9bec90d20c20b01e94a8b5d8364bbe60f9687f05 (patch) | |
tree | 69056ce67731922d41505e8e684b890f7942db31 /src/ch/epfl/maze/physical/zoo | |
parent | 96932b453e3f2fa1cfb45e79aca49e72d7b8d10f (diff) | |
download | maze-solver-9bec90d20c20b01e94a8b5d8364bbe60f9687f05.tar.gz |
Refactor Bear A.I.
Diffstat (limited to 'src/ch/epfl/maze/physical/zoo')
-rw-r--r-- | src/ch/epfl/maze/physical/zoo/Bear.java | 79 |
1 files changed, 45 insertions, 34 deletions
diff --git a/src/ch/epfl/maze/physical/zoo/Bear.java b/src/ch/epfl/maze/physical/zoo/Bear.java index 11faba5..062ee50 100644 --- a/src/ch/epfl/maze/physical/zoo/Bear.java +++ b/src/ch/epfl/maze/physical/zoo/Bear.java | |||
@@ -1,6 +1,8 @@ | |||
1 | package ch.epfl.maze.physical.zoo; | 1 | package ch.epfl.maze.physical.zoo; |
2 | 2 | ||
3 | import ch.epfl.maze.physical.Animal; | 3 | import ch.epfl.maze.physical.Animal; |
4 | import ch.epfl.maze.physical.stragegies.picker.CyclePicker; | ||
5 | import ch.epfl.maze.physical.stragegies.picker.SimplePicker; | ||
4 | import ch.epfl.maze.util.Direction; | 6 | import ch.epfl.maze.util.Direction; |
5 | import ch.epfl.maze.util.Vector2D; | 7 | import ch.epfl.maze.util.Vector2D; |
6 | 8 | ||
@@ -12,11 +14,12 @@ import java.util.Set; | |||
12 | * @author EPFL | 14 | * @author EPFL |
13 | * @author Pacien TRAN-GIRARD | 15 | * @author Pacien TRAN-GIRARD |
14 | */ | 16 | */ |
15 | public class Bear extends Animal { | 17 | public class Bear extends Animal implements SimplePicker, CyclePicker { |
18 | |||
19 | public static final Direction SMART_PAW = Direction.LEFT; | ||
16 | 20 | ||
17 | private Direction favoriteDirection; | 21 | private Direction favoriteDirection; |
18 | private Direction currentDirection; | 22 | private int rotationCounter; |
19 | private int rightRotationCounter; | ||
20 | 23 | ||
21 | /** | 24 | /** |
22 | * Constructs a bear with a starting position. | 25 | * Constructs a bear with a starting position. |
@@ -25,18 +28,9 @@ public class Bear extends Animal { | |||
25 | */ | 28 | */ |
26 | public Bear(Vector2D position) { | 29 | public Bear(Vector2D position) { |
27 | super(position); | 30 | super(position); |
28 | this.favoriteDirection = Direction.NONE; | ||
29 | this.currentDirection = Direction.NONE; | ||
30 | this.rightRotationCounter = 0; | ||
31 | } | ||
32 | 31 | ||
33 | /** | 32 | this.favoriteDirection = Direction.NONE; |
34 | * Checks if the Bear is currently trying to bypass an obstacle. | 33 | this.rotationCounter = 0; |
35 | * | ||
36 | * @return T(The Bear is bypassing an obstacle) | ||
37 | */ | ||
38 | private boolean isBypassingObstacle() { | ||
39 | return this.rightRotationCounter != 0; | ||
40 | } | 34 | } |
41 | 35 | ||
42 | /** | 36 | /** |
@@ -44,24 +38,35 @@ public class Bear extends Animal { | |||
44 | * | 38 | * |
45 | * @return The preferred Direction | 39 | * @return The preferred Direction |
46 | */ | 40 | */ |
47 | private Direction getPreferredDir() { | 41 | @Override |
48 | return this.isBypassingObstacle() ? this.currentDirection.rotateLeft() : this.favoriteDirection; | 42 | public Direction getStartingDirection() { |
43 | if (this.isBypassingObstacle()) | ||
44 | return this.getDirection().unRelativeDirection(Bear.SMART_PAW); | ||
45 | else | ||
46 | return this.favoriteDirection; | ||
47 | } | ||
48 | |||
49 | @Override | ||
50 | public Direction getRotationDirection() { | ||
51 | return Bear.SMART_PAW.reverse(); | ||
49 | } | 52 | } |
50 | 53 | ||
51 | /** | 54 | /** |
52 | * Finds a currentDirection following the "left paw rule". | 55 | * Preferably picks the Bear's favorite Direction, |
56 | * or a Direction following the "paw rule" if bypassing an obstacle, | ||
57 | * or any available Direction if the Bear has no preference yet. | ||
53 | * | 58 | * |
54 | * @param choices A set of possible directions | 59 | * @param choices A set of Direction choices |
55 | * @return The currentDirection to take according to the "left paw rule" | 60 | * @return The picked Direction |
56 | */ | 61 | */ |
57 | private Direction followLeft(Set<Direction> choices) { | 62 | @Override |
58 | if (choices.isEmpty()) return Direction.NONE; | 63 | public Direction pick(Set<Direction> choices) { |
59 | if (choices.size() == 1) return choices.stream().findAny().get(); | 64 | if (this.getDirection() == Direction.NONE) |
60 | 65 | return SimplePicker.super.pick(choices); | |
61 | Direction dir = this.getPreferredDir(); | 66 | else if (!choices.contains(this.getDirection()) || this.isBypassingObstacle()) |
62 | while (!choices.contains(dir)) dir = dir.rotateRight(); | 67 | return CyclePicker.super.pick(choices); |
63 | 68 | else | |
64 | return dir; | 69 | return this.favoriteDirection; |
65 | } | 70 | } |
66 | 71 | ||
67 | /** | 72 | /** |
@@ -75,16 +80,13 @@ public class Bear extends Animal { | |||
75 | @Override | 80 | @Override |
76 | public Direction move(Set<Direction> choices) { | 81 | public Direction move(Set<Direction> choices) { |
77 | if (this.favoriteDirection == Direction.NONE) | 82 | if (this.favoriteDirection == Direction.NONE) |
78 | this.favoriteDirection = choices.stream().findAny().get(); | 83 | this.favoriteDirection = this.getDirection(); |
79 | 84 | ||
80 | Direction newDirection = this.followLeft(choices); | 85 | Direction dir = this.pick(choices); |
81 | 86 | ||
82 | if (this.currentDirection.reverse() == newDirection) this.rightRotationCounter += 2; | 87 | this.rotationCounter += this.countRotations(dir); |
83 | else if (this.currentDirection.rotateRight() == newDirection) this.rightRotationCounter += 1; | ||
84 | else if (this.currentDirection.rotateLeft() == newDirection) this.rightRotationCounter -= 1; | ||
85 | 88 | ||
86 | this.currentDirection = newDirection; | 89 | return dir; |
87 | return this.currentDirection; | ||
88 | } | 90 | } |
89 | 91 | ||
90 | @Override | 92 | @Override |
@@ -92,4 +94,13 @@ public class Bear extends Animal { | |||
92 | return new Monkey(this.getPosition()); | 94 | return new Monkey(this.getPosition()); |
93 | } | 95 | } |
94 | 96 | ||
97 | /** | ||
98 | * Checks whether the Bear is currently trying to bypass an obstacle. | ||
99 | * | ||
100 | * @return T(The Bear is bypassing an obstacle) | ||
101 | */ | ||
102 | private boolean isBypassingObstacle() { | ||
103 | return this.rotationCounter != 0; | ||
104 | } | ||
105 | |||
95 | } | 106 | } |