From 90bd766f361083f6fd9e39ff080c83fcc606832f Mon Sep 17 00:00:00 2001 From: Pacien TRAN-GIRARD Date: Sat, 21 Nov 2015 10:44:42 +0100 Subject: Reformat imported code --- src/ch/epfl/maze/physical/pacman/Clyde.java | 40 ++++++++++++++--------------- 1 file changed, 19 insertions(+), 21 deletions(-) (limited to 'src/ch/epfl/maze/physical/pacman/Clyde.java') diff --git a/src/ch/epfl/maze/physical/pacman/Clyde.java b/src/ch/epfl/maze/physical/pacman/Clyde.java index 4da35d8..8b3fd20 100644 --- a/src/ch/epfl/maze/physical/pacman/Clyde.java +++ b/src/ch/epfl/maze/physical/pacman/Clyde.java @@ -9,32 +9,30 @@ import ch.epfl.maze.util.Vector2D; /** * Orange ghost from the Pac-Man game, alternates between direct chase if far * from its target and SCATTER if close. - * */ public class Clyde extends Predator { - /** - * Constructs a Clyde with a starting position. - * - * @param position - * Starting position of Clyde in the labyrinth - */ + /** + * Constructs a Clyde with a starting position. + * + * @param position Starting position of Clyde in the labyrinth + */ - public Clyde(Vector2D position) { - super(position); - // TODO - } + public Clyde(Vector2D position) { + super(position); + // TODO + } - @Override - public Direction move(Direction[] choices, Daedalus daedalus) { - // TODO - return Direction.NONE; - } + @Override + public Direction move(Direction[] choices, Daedalus daedalus) { + // TODO + return Direction.NONE; + } - @Override - public Animal copy() { - // TODO - return null; - } + @Override + public Animal copy() { + // TODO + return null; + } } -- cgit v1.2.3