From 211d6a6042d139ab5f3c770aa5ac695a062232c8 Mon Sep 17 00:00:00 2001
From: Pacien TRAN-GIRARD
Date: Sat, 21 Nov 2015 15:37:55 +0100
Subject: Implement World non-abstract behaviours
---
src/ch/epfl/maze/physical/World.java | 75 ++++++++++++++++++++++++++++--------
src/ch/epfl/maze/util/Direction.java | 13 +++++++
2 files changed, 72 insertions(+), 16 deletions(-)
(limited to 'src/ch/epfl')
diff --git a/src/ch/epfl/maze/physical/World.java b/src/ch/epfl/maze/physical/World.java
index d6ac1de..7e89fb5 100644
--- a/src/ch/epfl/maze/physical/World.java
+++ b/src/ch/epfl/maze/physical/World.java
@@ -3,11 +3,14 @@ package ch.epfl.maze.physical;
import ch.epfl.maze.util.Direction;
import ch.epfl.maze.util.Vector2D;
+import java.util.ArrayList;
import java.util.List;
/**
* World that is represented by a labyrinth of tiles in which an {@code Animal}
* can move.
+ *
+ * @author Pacien TRAN-GIRARD
*/
public abstract class World {
@@ -19,6 +22,15 @@ public abstract class World {
public static final int EXIT = 3;
public static final int NOTHING = -1;
+ /**
+ * Structure of the labyrinth, an NxM array of tiles
+ */
+
+ private final int[][] labyrinth;
+
+ private final Vector2D start;
+ private final Vector2D exit;
+
/**
* Constructs a new world with a labyrinth. The labyrinth must be rectangle.
*
@@ -26,7 +38,26 @@ public abstract class World {
*/
public World(int[][] labyrinth) {
- // TODO
+ this.labyrinth = labyrinth;
+
+ this.start = this.findFirstTileOfType(World.START);
+ this.exit = this.findFirstTileOfType(World.EXIT);
+ }
+
+ /**
+ * Finds the coordinates of the first occurrence of the given tile type.
+ *
+ * @param tileType Type of the tile
+ * @return A Vector2D of the first occurrence of the given tile type
+ */
+
+ private Vector2D findFirstTileOfType(int tileType) {
+ for (int x = 0; x < this.getWidth(); ++x)
+ for (int y = 0; y < this.getHeight(); ++y)
+ if (this.getTile(x, y) == tileType)
+ return new Vector2D(x, y);
+
+ return null;
}
/**
@@ -56,13 +87,14 @@ public abstract class World {
*
* @param x Horizontal coordinate
* @param y Vertical coordinate
- * @return The tile number at position (x, y), or the NONE tile if x or y is
+ * @return The tile number at position (x, y), or the NOTHING tile if x or y is
* incorrect.
*/
public final int getTile(int x, int y) {
- // TODO
- return 0;
+ if (x < 0 || x >= this.getWidth()) return World.NOTHING;
+ if (y < 0 || y >= this.getHeight()) return World.NOTHING;
+ return this.labyrinth[y][x];
}
/**
@@ -74,8 +106,19 @@ public abstract class World {
*/
public final boolean isFree(int x, int y) {
- // TODO
- return false;
+ int tile = this.getTile(x, y);
+ return !(tile == World.WALL || tile == World.NOTHING);
+ }
+
+ /**
+ * Determines if coordinates are free to walk on.
+ *
+ * @param position The position vector
+ * @return true if an animal can walk on tile, false otherwise
+ */
+
+ public final boolean isFree(Vector2D position) {
+ return this.isFree(position.getX(), position.getY());
}
/**
@@ -88,8 +131,12 @@ public abstract class World {
*/
public final Direction[] getChoices(Vector2D position) {
- // TODO
- return null;
+ ArrayList choices = new ArrayList<>();
+ for (Direction dir : Direction.POSSIBLE_DIRECTIONS)
+ if (this.isFree(position.addDirectionTo(dir)))
+ choices.add(dir);
+
+ return choices.isEmpty() ? new Direction[]{Direction.NONE} : choices.toArray(new Direction[choices.size()]);
}
/**
@@ -99,8 +146,7 @@ public abstract class World {
*/
public final int getWidth() {
- // TODO
- return 0;
+ return this.labyrinth[0].length;
}
/**
@@ -110,8 +156,7 @@ public abstract class World {
*/
public final int getHeight() {
- // TODO
- return 0;
+ return this.labyrinth.length;
}
/**
@@ -122,8 +167,7 @@ public abstract class World {
*/
public final Vector2D getStart() {
- // TODO
- return null;
+ return this.start;
}
/**
@@ -133,7 +177,6 @@ public abstract class World {
*/
public final Vector2D getExit() {
- // TODO
- return null;
+ return this.exit;
}
}
diff --git a/src/ch/epfl/maze/util/Direction.java b/src/ch/epfl/maze/util/Direction.java
index e8c0993..5f83c22 100644
--- a/src/ch/epfl/maze/util/Direction.java
+++ b/src/ch/epfl/maze/util/Direction.java
@@ -4,11 +4,24 @@ package ch.epfl.maze.util;
* Directions that an animal can take to move. They represent the four cardinal
* points ({@code DOWN, UP, RIGHT, LEFT}) from the frame of reference of the
* labyrinth, plus a default one : {@code NONE}.
+ *
+ * @author Pacien TRAN-GIRARD
*/
public enum Direction {
DOWN, UP, RIGHT, LEFT, NONE;
+ /**
+ * An array of all the possible directions that can be taken.
+ */
+
+ public static final Direction[] POSSIBLE_DIRECTIONS = new Direction[]{
+ Direction.DOWN,
+ Direction.UP,
+ Direction.RIGHT,
+ Direction.LEFT
+ };
+
/**
* Returns the integer value of the direction
*
--
cgit v1.2.3