package ch.epfl.maze.physical; import ch.epfl.maze.util.Vector2D; /** * Predator ghost that have two different modes and a home position in the labyrinth. * * @author Pacien TRAN-GIRARD */ abstract public class GhostPredator extends Predator { /* constants relative to the Pac-Man game */ public static final int SCATTER_DURATION = 14; public static final int CHASE_DURATION = 40; /** * Constructs a predator with a specified position. * * @param position Position of the predator in the labyrinth */ public GhostPredator(Vector2D position) { super(position); } }