package ch.epfl.maze.physical.pacman; import ch.epfl.maze.physical.Animal; import ch.epfl.maze.physical.Daedalus; import ch.epfl.maze.physical.Predator; import ch.epfl.maze.util.Direction; import ch.epfl.maze.util.Vector2D; /** * Blue ghost from the Pac-Man game, targets the result of two times the vector * from Blinky to its target. */ public class Inky extends Predator { /** * Constructs a Inky with a starting position. * * @param position Starting position of Inky in the labyrinth */ public Inky(Vector2D position) { super(position); // TODO } @Override public Direction move(Direction[] choices, Daedalus daedalus) { // TODO return Direction.NONE; } @Override public Animal copy() { // TODO return null; } }