package ch.epfl.maze.physical.zoo; import ch.epfl.maze.physical.Animal; import ch.epfl.maze.physical.ProbabilisticAnimal; import ch.epfl.maze.util.Direction; import ch.epfl.maze.util.Vector2D; import java.util.ArrayList; import java.util.List; /** * Mouse A.I. that remembers only the previous choice it has made. * * @author Pacien TRAN-GIRARD */ public class Mouse extends ProbabilisticAnimal { private Direction previousChoice; /** * Constructs a mouse with a starting position. * * @param position Starting position of the mouse in the labyrinth */ public Mouse(Vector2D position) { super(position); this.previousChoice = Direction.NONE; } /** * Excludes the origin direction for choices. * * @param choices An array of choices * @return An array of smart choices */ private Direction[] excludeOrigin(Direction[] choices) { List smartChoices = new ArrayList<>(choices.length - 1); // max size, excluding origin for (Direction dir : choices) if (!dir.isOpposite(this.previousChoice)) smartChoices.add(dir); return smartChoices.toArray(new Direction[smartChoices.size()]); } /** * Moves according to an improved version of a random walk : the * mouse does not directly retrace its steps. */ @Override public Direction move(Direction[] choices) { Direction[] smartChoices = choices.length > 1 ? this.excludeOrigin(choices) : choices; Direction dir = super.move(smartChoices); this.previousChoice = dir; return dir; } @Override public Animal copy() { return new Mouse(this.getPosition()); } }