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package ch.epfl.maze.physical.zoo;

import ch.epfl.maze.physical.Animal;
import ch.epfl.maze.util.Direction;
import ch.epfl.maze.util.Vector2D;

/**
 * Panda A.I. that implements Trémeaux's Algorithm.
 */
public class Panda extends Animal {

    /**
     * Constructs a panda with a starting position.
     *
     * @param position Starting position of the panda in the labyrinth
     */

    public Panda(Vector2D position) {
        super(position);
        // TODO
    }

    /**
     * Moves according to <i>Trémeaux's Algorithm</i>: when the panda
     * moves, it will mark the ground at most two times (with two different
     * colors). It will prefer taking the least marked paths. Special cases
     * have to be handled, especially when the panda is at an intersection.
     */

    @Override
    public Direction move(Direction[] choices) {
        // TODO
        return Direction.NONE;
    }

    @Override
    public Animal copy() {
        // TODO
        return null;
    }
}