From 9719a1dd0e9f7e2653b9cf358a864082c29d1cf7 Mon Sep 17 00:00:00 2001 From: Adam NAILI Date: Thu, 4 Jan 2018 01:04:55 +0100 Subject: Updating report : adding precisions and rephrasing --- doc/project-report.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/doc/project-report.md b/doc/project-report.md index 3851150..3af62c2 100644 --- a/doc/project-report.md +++ b/doc/project-report.md @@ -131,18 +131,19 @@ RBGa vectors from the two base images: each component is square-rooted back to i ### GUI The Graphical User Interface is designed with a modular component-based architecture. That architecture implies an -Object-Oriented Programming's vision. Thanks to that, the application is very flexible for adding components and +Object-Oriented Programming's vision that makes the application very flexible for adding components and placing them. The components created are groups, buttons, and picture frames that are all based on a common structure called Component. Groups federate Components of any type and place them by a margin management. -Thanks to a click handler and a printing function stored inside Components, it is possible to perform the actions on +Click handlers and printing functions stored inside Components make possible to perform the actions on click or to paint the component without knowing what is stored inside the group. The group is a component that handles clicks and is able to paint itself by using the click handler and the painter function of the Component contained inside -its list. In other words, it delegates to the Components the action to perform. +its list. In other words, it delegates to the Components the action to perform. It also wraps some libMLV low level functions to create basic application features that can be used to create coherent state for the application and components. The rendering process is done by computing intermediate morphing between each -frame combined with a time. By this implementation, the application is not using MLV_Animation. +frame combined with a time. This implementation replaces the usage of MLV_Animation which implies higher memory usage +and lower fluidity due to the needed pre-calculation. \newpage -- cgit v1.2.3