#include #include #include #include #include "gui/window.h" #include "common/mem.h" #include "string.h" #include "assert.h" #include "MLV/MLV_window.h" void window_init(Window *window, int width, int height, char *title) { assert(window != NULL); assert(width > 0); assert(height > 0); window->width = width; window->height = height; assert(title != NULL); window->title = malloc_or_die(sizeof(char) * (strlen(title) + 1)); strcpy(window->title, title); window->group_buttons = malloc_or_die(sizeof(Group)); group_init(window->group_buttons, window->width, 100, 0, window->height - 100, 5); window->group_pictureframe = malloc_or_die(sizeof(Group)); group_init(window->group_pictureframe, window->width, window->height - 100, 0, 0, 5); } void window_free(Window *window) { free(window->title); group_free(window->group_buttons); group_free(window->group_pictureframe); } void window_add_button(Window *window, Component *component) { group_add_component(window->group_buttons, component); } void window_add_pictureframe(Window *window, Component *component) { group_add_component(window->group_pictureframe, component); } void window_create(Window *window) { MLV_create_window(window->title, window->title, (unsigned int) window->width, (unsigned int) window->height); }