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authorNivesh Rajbhandari2012-01-30 15:53:11 -0800
committerNivesh Rajbhandari2012-01-30 15:53:11 -0800
commitb88ebb47d82fc1ffebea49c3bf182aaf3c9419af (patch)
tree44cb3aeec436161ea1a9cc73315d60a1d6e3d6a4 /assets/shaders/ub_fshader.glsl
parent8b8b9bc1cd033b483f3a5c57acc75dfb56e099a4 (diff)
downloadninja-b88ebb47d82fc1ffebea49c3bf182aaf3c9419af.tar.gz
Fixed issue with elements not drawing in the correct plane.
When first adding an element, force the 3d model to update with the element's webkit transform values. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'assets/shaders/ub_fshader.glsl')
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