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author | Valerio Virgillito | 2012-03-23 12:19:22 -0700 |
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committer | Valerio Virgillito | 2012-03-23 12:19:22 -0700 |
commit | 80aa8696aca8df6081e4e5d23bf35ed6e3155a7a (patch) | |
tree | 7263d112fb30137e3122c4ca9405097fa8bd9d13 /images/treeControl/treeFolder.png | |
parent | 388d8e469e4641553b67aece4fc1d56d9789fff5 (diff) | |
parent | 8e9ac98ea1001289cb3834b262200eee253cb408 (diff) | |
download | ninja-80aa8696aca8df6081e4e5d23bf35ed6e3155a7a.tar.gz |
Merge pull request #135 from mqg734/WebGL-Animation-CheckBox
We have to add a flag in GLWorld so that any changes in geometry that forces a render will only render once.
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