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authorhwc4872012-03-23 14:59:51 -0700
committerhwc4872012-03-23 14:59:51 -0700
commit86770d0dba6b137e651cbf5c8d240856be65857c (patch)
treec480e35abe9065733be9dd6326b91b46896b9e3a /js/lib/geom/geom-obj.js
parent51478dbad8290f55eeab9efdfb8c2cbe24b12b10 (diff)
downloadninja-86770d0dba6b137e651cbf5c8d240856be65857c.tar.gz
Fixed a problem switching from 3D to 2D and back to 3D.
Diffstat (limited to 'js/lib/geom/geom-obj.js')
-rwxr-xr-xjs/lib/geom/geom-obj.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/lib/geom/geom-obj.js b/js/lib/geom/geom-obj.js
index dbef4859..a87bdbf5 100755
--- a/js/lib/geom/geom-obj.js
+++ b/js/lib/geom/geom-obj.js
@@ -248,7 +248,7 @@ var GeomObj = function GLGeomObj() {
248 this.exportMaterialsJSON = function() 248 this.exportMaterialsJSON = function()
249 { 249 {
250 var jObj; 250 var jObj;
251 if (this._materialArray && this._materialNodeArray) 251 if (this._materialArray && this._materialNodeArray && this.getWorld().isWebGL())
252 { 252 {
253 var nMats = this._materialArray.length; 253 var nMats = this._materialArray.length;
254 if (nMats > 0) 254 if (nMats > 0)