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* Cloud materialhwc4872012-04-17
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* Cloud materialhwc4872012-04-16
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* Cloud Materialhwc4872012-04-15
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* Cloud Materialhwc4872012-04-13
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* Cloud materialhwc4872012-04-12
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* Cloud materialhwc4872012-04-11
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* Cloud materialhwc4872012-04-11
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* Cloud materialhwc4872012-04-10
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* Cloudshwc4872012-04-08
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* texture notificationshwc4872012-04-06
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* Re-added taper and twist-vert materials.hwc4872012-04-05
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* Added Flag materialhwc4872012-04-04
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* started the flag materialhwc4872012-04-03
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* texture abstractionhwc4872012-04-02
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* converted materials to new texture structurehwc4872012-03-30
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* texture abstraction integrationhwc4872012-03-27
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* Integrated texture wrapper into pulse and bump-metal materials.hwc4872012-03-27
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* WebGL & Canvas as data for texture maps.hwc4872012-03-26
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* textureshwc4872012-03-23
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* Merge branch 'integration' of github.com:ericmueller/ninja-internal into ↵hwc4872012-03-22
|\ | | | | | | Textures
| * Added Paris and Raiders materialshwc4872012-03-22
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| * Synchronized material animation speed for pulse material between Ninja and ↵hwc4872012-03-21
| | | | | | | | runtime.
| * Added material library data to the canvas data.hwc4872012-03-21
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| * Bug Fixes for Canvas & WebGL File IOhwc4872012-03-20
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| * removing dead codehwc4872012-03-16
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| * Conversion to JSON based file IO for canvas2D and WebGL renderinghwc4872012-03-16
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-03-22
|/ | | | | | | | | | | | | | | | | Texture Conflicts: assets/shaders/plasma.frag.glsl js/helper-classes/RDGE/GLLine.js js/helper-classes/RDGE/MaterialsLibrary.js js/lib/drawing/world.js js/lib/geom/circle.js js/lib/geom/rectangle.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/panels/Materials/Materials.xml js/panels/Materials/materials-popup.reel/materials-popup.js js/preloader/Preloader.js
* Corrections for Uber shader IOhwc4872012-03-14
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* Uber material changes for IOhwc4872012-03-12
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* Removed asset path replacement at authortime.hwc4872012-03-09
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* Canvas IOhwc4872012-03-08
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* Fix for runtime Radial blur materialhwc4872012-03-08
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* Fixed a few problems with Plasma material.hwc4872012-03-07
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* File IOhwc4872012-03-07
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* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com>