Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | texture abstraction integration | hwc487 | 2012-03-27 |
| | |||
* | Integrated texture wrapper into pulse and bump-metal materials. | hwc487 | 2012-03-27 |
| | |||
* | WebGL & Canvas as data for texture maps. | hwc487 | 2012-03-26 |
| | |||
* | textures | hwc487 | 2012-03-23 |
| | |||
* | Merge branch 'integration' of github.com:ericmueller/ninja-internal into ↵ | hwc487 | 2012-03-22 |
|\ | | | | | | | Textures | ||
| * | Added Paris and Raiders materials | hwc487 | 2012-03-22 |
| | | |||
| * | Synchronized material animation speed for pulse material between Ninja and ↵ | hwc487 | 2012-03-21 |
| | | | | | | | | runtime. | ||
| * | Added material library data to the canvas data. | hwc487 | 2012-03-21 |
| | | |||
| * | Bug Fixes for Canvas & WebGL File IO | hwc487 | 2012-03-20 |
| | | |||
| * | removing dead code | hwc487 | 2012-03-16 |
| | | |||
| * | Conversion to JSON based file IO for canvas2D and WebGL rendering | hwc487 | 2012-03-16 |
| | | |||
* | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-03-22 |
|/ | | | | | | | | | | | | | | | | | Texture Conflicts: assets/shaders/plasma.frag.glsl js/helper-classes/RDGE/GLLine.js js/helper-classes/RDGE/MaterialsLibrary.js js/lib/drawing/world.js js/lib/geom/circle.js js/lib/geom/rectangle.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/panels/Materials/Materials.xml js/panels/Materials/materials-popup.reel/materials-popup.js js/preloader/Preloader.js | ||
* | Corrections for Uber shader IO | hwc487 | 2012-03-14 |
| | |||
* | Uber material changes for IO | hwc487 | 2012-03-12 |
| | |||
* | Removed asset path replacement at authortime. | hwc487 | 2012-03-09 |
| | |||
* | Canvas IO | hwc487 | 2012-03-08 |
| | |||
* | Fix for runtime Radial blur material | hwc487 | 2012-03-08 |
| | |||
* | Fixed a few problems with Plasma material. | hwc487 | 2012-03-07 |
| | |||
* | File IO | hwc487 | 2012-03-07 |
| | |||
* | Squashed commit of preload-fix into Master | Valerio Virgillito | 2012-03-06 |
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com> |