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ninja
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v0.7.2
[ARCHIVED] A fully featured content authoring tool to deploy HTML5 web applications.
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Merge pull request #176 from pushkarjoshi/brushtool
Valerio Virgillito
2012-04-27
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track the dragging plane based on the hit record so that the file IO works ag...
Pushkar Joshi
2012-04-26
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render the calligraphic brush stroke in realtime on a rotated canvas
Pushkar Joshi
2012-04-25
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allow the realtime drawing of brush strokes drawn off the standard XY plane b...
Pushkar Joshi
2012-04-24
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Merge pull request #175 from mqg734/BoundsCalculation
Valerio Virgillito
2012-04-25
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Allow users to toggle application of stroke and border settings when using th...
Nivesh Rajbhandari
2012-04-24
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Fixing translate handles to draw without zoom value. Also fixed some typos i...
Nivesh Rajbhandari
2012-04-20
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re-compute and store the center of the subpath in local coordinates upon file...
Pushkar Joshi
2012-04-24
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allow the addition of the pen tool to the timeline
Pushkar Joshi
2012-04-23
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Merge branch 'master' into pentool
Pushkar Joshi
2012-04-19
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Moving initialzeSnapping routine from RotateObject3DTool tool to Rotate3DTool...
Nivesh Rajbhandari
2012-04-18
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Fixing some more merge issues.
Nivesh Rajbhandari
2012-04-18
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Merge branch 'refs/heads/ninja-internal' into EricMerge
Nivesh Rajbhandari
2012-04-18
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snapping for stage rotation tool
hwc487
2012-04-16
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3D translation fixes
hwc487
2012-04-16
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3D rotation
hwc487
2012-04-13
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Sna...
hwc487
2012-04-13
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3D Rotate changes
hwc487
2012-04-13
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Rotate3D tool changes
hwc487
2012-04-11
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translate3DObject tool fixes.
hwc487
2012-04-05
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Sna...
hwc487
2012-04-04
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Cap fix for vecUtils.
hwc487
2012-04-04
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turned off translation handles during a multi-object drag.
hwc487
2012-04-04
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Translate 3D fix for multi-selection Z translation
hwc487
2012-04-02
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get the canvas plane matrix before multiplying it with the translation due to...
Pushkar Joshi
2012-04-19
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correctly maintain canvas position when drawing subpaths off the XY plane (wa...
Pushkar Joshi
2012-04-19
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for subpaths that have not been initialized with a canvas yet (i.e. no local ...
Pushkar Joshi
2012-04-19
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store the canvas center (in local space) per each subpath, instead of trackin...
Pushkar Joshi
2012-04-19
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turn off snapping for the pen tool (with an option to turn it back on if we d...
Pushkar Joshi
2012-04-19
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fix a bug with closing the subpath
Pushkar Joshi
2012-04-18
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re-enable dragging and editing of anchor point handles for bezier path editin...
Pushkar Joshi
2012-04-18
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compute the translation to new center of bounding of the subpath --- this pre...
Pushkar Joshi
2012-04-18
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allow drawing polylines in YZ and XZ planes as well as XY. In those planes, s...
Pushkar Joshi
2012-04-18
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Fairly stable version of polyline drawing code that works for paths on XY, YZ...
Pushkar Joshi
2012-04-17
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took out bad merge line and use different function for converting points from...
Pushkar Joshi
2012-04-17
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Merge branch 'master' into pentool
Pushkar Joshi
2012-04-17
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fixed stage rotation
Valerio Virgillito
2012-04-13
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clear console log
Valerio Virgillito
2012-04-13
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fixing the transform handles
Valerio Virgillito
2012-04-13
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removing _undo array and _targets array and use object instead of matching ar...
Valerio Virgillito
2012-04-13
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Merge branch 'refs/heads/master' into undo-manager
Valerio Virgillito
2012-04-12
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Single perspective fix.
Nivesh Rajbhandari
2012-04-09
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setProperties to the montage undo/redo
Valerio Virgillito
2012-04-09
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-webkit-transform-style needs to be set to preserve-3d for shapes regardless ...
Nivesh Rajbhandari
2012-04-05
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Removing fill, stroke, fillMaterial and strokeMaterial from the shapeModel ca...
Nivesh Rajbhandari
2012-04-05
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Fixing 3d tool reset to redraw handles.
Nivesh Rajbhandari
2012-04-05
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Commenting out console logs.
Nivesh Rajbhandari
2012-04-05
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Merge branch 'refs/heads/ToolFixes' into WebGLMaterials
Nivesh Rajbhandari
2012-04-04
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Merge branch 'refs/heads/WebGLFileIO' into ToolFixes
Nivesh Rajbhandari
2012-04-04
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We should require VecUtils instead of referring to the global reference since...
Nivesh Rajbhandari
2012-04-04
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