From 96a0a8c916533eb5625816192ed38488f639326d Mon Sep 17 00:00:00 2001 From: Nivesh Rajbhandari Date: Wed, 22 Feb 2012 11:00:20 -0800 Subject: Integrating canvas-2d drawing and WebGL fixes, including adding back WebGL materials. Signed-off-by: Nivesh Rajbhandari --- assets/shaders/Taper.frag.glsl | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 assets/shaders/Taper.frag.glsl (limited to 'assets/shaders/Taper.frag.glsl') diff --git a/assets/shaders/Taper.frag.glsl b/assets/shaders/Taper.frag.glsl new file mode 100644 index 00000000..3a5766fb --- /dev/null +++ b/assets/shaders/Taper.frag.glsl @@ -0,0 +1,17 @@ +/* +This file contains proprietary software owned by Motorola Mobility, Inc.
+No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
+(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. +
*/ + + +#ifdef GL_ES +precision highp float; +#endif + +//uniform vec4 color; +varying vec4 v_color; + +void main() { + gl_FragColor = v_color; +} -- cgit v1.2.3