From bb441ec8f8080cdaa52257a40531c62c47028667 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Wed, 22 Feb 2012 10:36:16 -0800 Subject: Added all materials back in --- assets/shaders/TwistVert.frag.glsl | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 assets/shaders/TwistVert.frag.glsl (limited to 'assets/shaders/TwistVert.frag.glsl') diff --git a/assets/shaders/TwistVert.frag.glsl b/assets/shaders/TwistVert.frag.glsl new file mode 100644 index 00000000..f8490615 --- /dev/null +++ b/assets/shaders/TwistVert.frag.glsl @@ -0,0 +1,32 @@ +/* +This file contains proprietary software owned by Motorola Mobility, Inc.
+No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
+(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. +
*/ + + +#ifdef GL_ES +precision highp float; +#endif + +// texture sampler uniforms +uniform sampler2D u_tex0; +uniform sampler2D u_tex1; + +//uniform vec4 color; +//varying vec4 v_color; +varying float v_zNormal; +varying vec2 v_texcoord; + + +void main() +{ + vec3 col; + if (v_zNormal >= 0.0) + col = texture2D(u_tex0, v_texcoord).xyz; + else + col = texture2D(u_tex1, v_texcoord).xyz; + + gl_FragColor = vec4(col, 1.0); + //gl_FragColor = v_color; +} -- cgit v1.2.3