From 648ee61ae84216d0236e0dbc211addc13b2cfa3a Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Fri, 6 Jul 2012 11:52:06 -0700 Subject: Expand tabs --- assets/shaders/linearGradient.vert.glsl | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'assets/shaders/linearGradient.vert.glsl') diff --git a/assets/shaders/linearGradient.vert.glsl b/assets/shaders/linearGradient.vert.glsl index 165c2646..fcdc5e96 100755 --- a/assets/shaders/linearGradient.vert.glsl +++ b/assets/shaders/linearGradient.vert.glsl @@ -51,25 +51,25 @@ uniform mat4 u_normalMatrix; uniform mat4 u_projMatrix; uniform mat4 u_worldMatrix; -uniform vec4 u_color1; -uniform vec4 u_color2; -uniform vec4 u_color3; -uniform vec4 u_color4; -uniform float u_colorStop1; -uniform float u_colorStop2; -uniform float u_colorStop3; -uniform float u_colorStop4; -uniform vec2 u_cos_sin_angle; -//uniform int u_colorCount; // currently using 4 +uniform vec4 u_color1; +uniform vec4 u_color2; +uniform vec4 u_color3; +uniform vec4 u_color4; +uniform float u_colorStop1; +uniform float u_colorStop2; +uniform float u_colorStop3; +uniform float u_colorStop4; +uniform vec2 u_cos_sin_angle; +//uniform int u_colorCount; // currently using 4 uniform mat3 u_texTransform; -varying vec2 v_uv; +varying vec2 v_uv; void main(void) { - gl_Position = u_projMatrix * u_mvMatrix * vec4(vert,1.0) ; - //v_uv = texcoord; - vec3 tmp = u_texTransform * vec3( texcoord, 1.0); - v_uv = tmp.xy; + gl_Position = u_projMatrix * u_mvMatrix * vec4(vert,1.0) ; + //v_uv = texcoord; + vec3 tmp = u_texTransform * vec3( texcoord, 1.0); + v_uv = tmp.xy; } -- cgit v1.2.3 From 6803c0abd279fcb640c38b3881b751bab982cbe0 Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Fri, 6 Jul 2012 12:42:16 -0700 Subject: Remove trailing spaces --- assets/shaders/linearGradient.vert.glsl | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'assets/shaders/linearGradient.vert.glsl') diff --git a/assets/shaders/linearGradient.vert.glsl b/assets/shaders/linearGradient.vert.glsl index fcdc5e96..12b36c0f 100755 --- a/assets/shaders/linearGradient.vert.glsl +++ b/assets/shaders/linearGradient.vert.glsl @@ -51,14 +51,14 @@ uniform mat4 u_normalMatrix; uniform mat4 u_projMatrix; uniform mat4 u_worldMatrix; -uniform vec4 u_color1; -uniform vec4 u_color2; -uniform vec4 u_color3; -uniform vec4 u_color4; -uniform float u_colorStop1; -uniform float u_colorStop2; -uniform float u_colorStop3; -uniform float u_colorStop4; +uniform vec4 u_color1; +uniform vec4 u_color2; +uniform vec4 u_color3; +uniform vec4 u_color4; +uniform float u_colorStop1; +uniform float u_colorStop2; +uniform float u_colorStop3; +uniform float u_colorStop4; uniform vec2 u_cos_sin_angle; //uniform int u_colorCount; // currently using 4 uniform mat3 u_texTransform; -- cgit v1.2.3