From 9e812f35ffa751e9215c5427c0c44005bd357924 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Wed, 7 Mar 2012 17:18:38 -0800 Subject: Fixed a few problems with Plasma material. --- assets/shaders/plasma.frag.glsl | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'assets/shaders') diff --git a/assets/shaders/plasma.frag.glsl b/assets/shaders/plasma.frag.glsl index 2ab8f49c..248288a6 100644 --- a/assets/shaders/plasma.frag.glsl +++ b/assets/shaders/plasma.frag.glsl @@ -22,11 +22,9 @@ void main(void) { float x = v_uv.x ; float y = v_uv.y ; - float time = color.x; + float time = u_time; float wave = (cos(time + y / 0.2 + cos(x / 0.3 + cos((y / 0.1))))); float wave1 = (sin(abs(wave + y/0.6))); float wave2 = (sin(abs(wave1 + y/0.8))); - float tmp = u_time * 0.1; gl_FragColor = vec4( abs(vec3(wave2,wave1,wave)),1.0); - //gl_FragColor = color; } -- cgit v1.2.3