From 648ee61ae84216d0236e0dbc211addc13b2cfa3a Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Fri, 6 Jul 2012 11:52:06 -0700 Subject: Expand tabs --- js/components/colorbar.reel/colorbar.js | 236 ++++++++++++++++---------------- 1 file changed, 118 insertions(+), 118 deletions(-) (limited to 'js/components/colorbar.reel/colorbar.js') diff --git a/js/components/colorbar.reel/colorbar.js b/js/components/colorbar.reel/colorbar.js index 4f3577d9..808ada4e 100755 --- a/js/components/colorbar.reel/colorbar.js +++ b/js/components/colorbar.reel/colorbar.js @@ -30,152 +30,152 @@ POSSIBILITY OF SUCH DAMAGE. //////////////////////////////////////////////////////////////////////// // -var Montage = require("montage/core/core").Montage, - Component = require("montage/ui/component").Component; +var Montage = require("montage/core/core").Montage, + Component = require("montage/ui/component").Component; //////////////////////////////////////////////////////////////////////// //Exporting as ColorBar exports.ColorBar = Montage.create(Component, { - //////////////////////////////////////////////////////////////////// - //No reel needed since it's just a bar component - hasTemplate: { + //////////////////////////////////////////////////////////////////// + //No reel needed since it's just a bar component + hasTemplate: { value: true }, //////////////////////////////////////////////////////////////////// //Width of spectrum (not including b/w buttons) _colorBarSpectrumWidth: { - value: null + value: null }, //////////////////////////////////////////////////////////////////// //Width of spectrum steps (used to calculate size of B/W buttons) _colorBarSpectrumWidthSteps: { - value: 10 + value: 10 }, //////////////////////////////////////////////////////////////////// //Default value _value: { value: {h: 0, s: 0, v: 0} }, - //////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////// //HSV Value selected from bar value: { get: function() {return this._value;}, set: function(value) { - if (value) { - //Checking for limits (Max and Min HSV values) - if (value.h > Math.PI*2) { - value.h = Math.PI*2; - } else if (value.h < 0) { - value.h = 0; - } - // - if (value.s > 1) { - value.s = 1; - } else if (value.s < 0) { - value.s = 0; - } - // - if (value.v > 1) { - value.v = 1; - } else if (value.v < 0) { - value.v = 0; - } - //Setting value - this._value = value; - // - if (!this._isMouseDown) { - this._dispatchActionEvent('change', true); - } + if (value) { + //Checking for limits (Max and Min HSV values) + if (value.h > Math.PI*2) { + value.h = Math.PI*2; + } else if (value.h < 0) { + value.h = 0; + } + // + if (value.s > 1) { + value.s = 1; + } else if (value.s < 0) { + value.s = 0; + } + // + if (value.v > 1) { + value.v = 1; + } else if (value.v < 0) { + value.v = 0; + } + //Setting value + this._value = value; + // + if (!this._isMouseDown) { + this._dispatchActionEvent('change', true); + } } } }, //////////////////////////////////////////////////////////////////// // prepareForDraw: { - value: function() { - //Nothing - } + value: function() { + //Nothing + } }, //////////////////////////////////////////////////////////////////// //Setting up and drawing canvas to object willDraw: { - value: function() { - //Setting the width and height of the canvas to match container - this.element.width = parseInt(window.getComputedStyle(this.element, null).width); - this.element.height = parseInt(window.getComputedStyle(this.element, null).height); - } + value: function() { + //Setting the width and height of the canvas to match container + this.element.width = parseInt(window.getComputedStyle(this.element, null).width); + this.element.height = parseInt(window.getComputedStyle(this.element, null).height); + } }, //////////////////////////////////////////////////////////////////// // draw: { - value: function () { - //Local variables - var cb_canvas = this.element, cb_ctx, cb_grdnt, cb_slc, cb_gwidth, PI = Math.PI, i; - //calculating width of spectrum (remainder is used for B/W buttons) - cb_gwidth = Math.round(cb_canvas.width - cb_canvas.width/this._colorBarSpectrumWidthSteps); - //Context and Gradient - cb_ctx = cb_canvas.getContext('2d'); - cb_grdnt = cb_ctx.createLinearGradient(0, cb_canvas.height, cb_gwidth, cb_canvas.height); - //////////////////////////////////////////////////////// - //Looping through set intervals (Creating spectrum) - for (i=0; i<60; i++) { - //Calculating slice number - cb_slc = Math.round(255*i/60); - //Creating gradient slices (6 colors in color theory) - cb_grdnt.addColorStop(i/360, 'rgb(255, '+cb_slc+', 0)'); - cb_grdnt.addColorStop((i+60)/360, 'rgb('+(255-cb_slc)+', 255, 0)'); - cb_grdnt.addColorStop((i+120)/360, 'rgb(0, 255, '+cb_slc+')'); - cb_grdnt.addColorStop((i+180)/360, 'rgb(0, '+(255-cb_slc)+', 255)'); - cb_grdnt.addColorStop((i+240)/360, 'rgb('+cb_slc+', 0, 255)'); - cb_grdnt.addColorStop((i+300)/360, 'rgb(255, 0,'+(255-cb_slc)+')'); - } - //Adding Color Bar to the canvas (Gradients) - cb_ctx.fillStyle = cb_grdnt; - cb_ctx.fillRect(0, 0, cb_gwidth, cb_canvas.height); - //////////////////////////////////////////////////////// - //White Gradient overlay to simulate L - cb_grdnt = cb_ctx.createLinearGradient(0, 0, 0, cb_canvas.height); - cb_grdnt.addColorStop(0.0, 'rgba(255, 255, 255, 1)'); - cb_grdnt.addColorStop(0.5, 'rgba(255, 255, 255, 0)'); - cb_ctx.fillStyle = cb_grdnt; - cb_ctx.fillRect(0, 0, cb_gwidth, cb_canvas.height); - //Black Gradient overlay to simulate S - cb_grdnt = cb_ctx.createLinearGradient(0,0,0,cb_canvas.height); - cb_grdnt.addColorStop(0.5, 'rgba(0, 0, 0, 0)'); - cb_grdnt.addColorStop(1.0, 'rgba(0, 0, 0, 1)'); - cb_ctx.fillStyle = cb_grdnt; - cb_ctx.fillRect(0, 0, cb_gwidth, cb_canvas.height); - //Black "button" - cb_ctx.fillStyle = "#000"; - cb_ctx.fillRect(cb_gwidth, cb_canvas.height/2, cb_gwidth, cb_canvas.height/2); - //Black line divider - cb_ctx.fillStyle = "#000"; - cb_ctx.fillRect(cb_gwidth-1, 0, cb_gwidth+1, cb_canvas.height); - //White "button" - cb_ctx.fillStyle = "#FFF"; - cb_ctx.fillRect(cb_gwidth, 0, cb_gwidth, cb_canvas.height/2); - //Saving - cb_ctx.restore(); - cb_ctx.save(); - //Cleaning up - cb_canvas = cb_ctx = cb_grdnt = cb_slc = cb_gwidth = PI = i = null; - } + value: function () { + //Local variables + var cb_canvas = this.element, cb_ctx, cb_grdnt, cb_slc, cb_gwidth, PI = Math.PI, i; + //calculating width of spectrum (remainder is used for B/W buttons) + cb_gwidth = Math.round(cb_canvas.width - cb_canvas.width/this._colorBarSpectrumWidthSteps); + //Context and Gradient + cb_ctx = cb_canvas.getContext('2d'); + cb_grdnt = cb_ctx.createLinearGradient(0, cb_canvas.height, cb_gwidth, cb_canvas.height); + //////////////////////////////////////////////////////// + //Looping through set intervals (Creating spectrum) + for (i=0; i<60; i++) { + //Calculating slice number + cb_slc = Math.round(255*i/60); + //Creating gradient slices (6 colors in color theory) + cb_grdnt.addColorStop(i/360, 'rgb(255, '+cb_slc+', 0)'); + cb_grdnt.addColorStop((i+60)/360, 'rgb('+(255-cb_slc)+', 255, 0)'); + cb_grdnt.addColorStop((i+120)/360, 'rgb(0, 255, '+cb_slc+')'); + cb_grdnt.addColorStop((i+180)/360, 'rgb(0, '+(255-cb_slc)+', 255)'); + cb_grdnt.addColorStop((i+240)/360, 'rgb('+cb_slc+', 0, 255)'); + cb_grdnt.addColorStop((i+300)/360, 'rgb(255, 0,'+(255-cb_slc)+')'); + } + //Adding Color Bar to the canvas (Gradients) + cb_ctx.fillStyle = cb_grdnt; + cb_ctx.fillRect(0, 0, cb_gwidth, cb_canvas.height); + //////////////////////////////////////////////////////// + //White Gradient overlay to simulate L + cb_grdnt = cb_ctx.createLinearGradient(0, 0, 0, cb_canvas.height); + cb_grdnt.addColorStop(0.0, 'rgba(255, 255, 255, 1)'); + cb_grdnt.addColorStop(0.5, 'rgba(255, 255, 255, 0)'); + cb_ctx.fillStyle = cb_grdnt; + cb_ctx.fillRect(0, 0, cb_gwidth, cb_canvas.height); + //Black Gradient overlay to simulate S + cb_grdnt = cb_ctx.createLinearGradient(0,0,0,cb_canvas.height); + cb_grdnt.addColorStop(0.5, 'rgba(0, 0, 0, 0)'); + cb_grdnt.addColorStop(1.0, 'rgba(0, 0, 0, 1)'); + cb_ctx.fillStyle = cb_grdnt; + cb_ctx.fillRect(0, 0, cb_gwidth, cb_canvas.height); + //Black "button" + cb_ctx.fillStyle = "#000"; + cb_ctx.fillRect(cb_gwidth, cb_canvas.height/2, cb_gwidth, cb_canvas.height/2); + //Black line divider + cb_ctx.fillStyle = "#000"; + cb_ctx.fillRect(cb_gwidth-1, 0, cb_gwidth+1, cb_canvas.height); + //White "button" + cb_ctx.fillStyle = "#FFF"; + cb_ctx.fillRect(cb_gwidth, 0, cb_gwidth, cb_canvas.height/2); + //Saving + cb_ctx.restore(); + cb_ctx.save(); + //Cleaning up + cb_canvas = cb_ctx = cb_grdnt = cb_slc = cb_gwidth = PI = i = null; + } }, //////////////////////////////////////////////////////////////////// //Adding ColorBar to the element didDraw: { - value: function() { - //Adding functionality via events - this.element.addEventListener("mousedown", this, false); - this.element.addEventListener("mouseover", this, false); - this.element.addEventListener("mousemove", this, false); - } + value: function() { + //Adding functionality via events + this.element.addEventListener("mousedown", this, false); + this.element.addEventListener("mouseover", this, false); + this.element.addEventListener("mousemove", this, false); + } }, //////////////////////////////////////////////////////////////////// //Mouse Down (adds other events and updates HSV) handleMousedown: { value: function (e) { if (!this._colorBarSpectrumWidth) - this._colorBarSpectrumWidth = (this.element.width - this.element.width/this._colorBarSpectrumWidthSteps)-1; + this._colorBarSpectrumWidth = (this.element.width - this.element.width/this._colorBarSpectrumWidthSteps)-1; this._isMouseDown = true; document.addEventListener("mouseup", this, false); this._updateHsv(e); @@ -184,7 +184,7 @@ exports.ColorBar = Montage.create(Component, { //////////////////////////////////////////////////////////////////// //Used to check mouse mode and display cursor _isMouseDown: { - value: false + value: false }, //////////////////////////////////////////////////////////////////// //Mouse Move (updates HSV) @@ -209,27 +209,27 @@ exports.ColorBar = Montage.create(Component, { //////////////////////////////////////////////////////////////////// //Updating HSV values _updateHsv: { - value: function (e) { - if (e.offsetX > this._colorBarSpectrumWidth) { - //Faking button functionality - Simple B/W selection - if (e.offsetY >= this.element.offsetHeight/2) { this.value = {h: this.value.h, s: 1, v: 0};} // White - else { this.value = {h: this.value.h, s: 0, v: 1};} // Black - } else { - //Checking for S or V to be applied (no mixing on bar) - if (e.offsetY >= this.element.offsetHeight/2) { //Saturation - this.value = {h: e.offsetX/this._colorBarSpectrumWidth*Math.PI*2, v: 1-(e.offsetY-this.element.offsetHeight/2)/((this.element.offsetHeight/2-1)), s: 1}; - } else { //Vibrance - this.value = {h: e.offsetX/this._colorBarSpectrumWidth*Math.PI*2, v: 1, s: (e.offsetY)/((this.element.offsetHeight/2))}; - } - } - // - this._dispatchActionEvent('changing', false); - } + value: function (e) { + if (e.offsetX > this._colorBarSpectrumWidth) { + //Faking button functionality - Simple B/W selection + if (e.offsetY >= this.element.offsetHeight/2) { this.value = {h: this.value.h, s: 1, v: 0};} // White + else { this.value = {h: this.value.h, s: 0, v: 1};} // Black + } else { + //Checking for S or V to be applied (no mixing on bar) + if (e.offsetY >= this.element.offsetHeight/2) { //Saturation + this.value = {h: e.offsetX/this._colorBarSpectrumWidth*Math.PI*2, v: 1-(e.offsetY-this.element.offsetHeight/2)/((this.element.offsetHeight/2-1)), s: 1}; + } else { //Vibrance + this.value = {h: e.offsetX/this._colorBarSpectrumWidth*Math.PI*2, v: 1, s: (e.offsetY)/((this.element.offsetHeight/2))}; + } + } + // + this._dispatchActionEvent('changing', false); + } }, //////////////////////////////////////////////////////////////////// //Dispatching "Change" event _dispatchActionEvent: { - value: function(type, userInitiated) { + value: function(type, userInitiated) { var actionEvent = document.createEvent("CustomEvent"); actionEvent.initEvent(type, true, true); actionEvent.type = type; -- cgit v1.2.3 From fdbec324dad4ab33d97282ab021d2c1661bc097c Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Mon, 9 Jul 2012 16:27:52 -0700 Subject: BSD License --- js/components/colorbar.reel/colorbar.js | 23 ++++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) (limited to 'js/components/colorbar.reel/colorbar.js') diff --git a/js/components/colorbar.reel/colorbar.js b/js/components/colorbar.reel/colorbar.js index 808ada4e..524f3c55 100755 --- a/js/components/colorbar.reel/colorbar.js +++ b/js/components/colorbar.reel/colorbar.js @@ -1,24 +1,25 @@ /* -Copyright (c) 2012, Motorola Mobility, Inc +Copyright (c) 2012, Motorola Mobility LLC. All Rights Reserved. -BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - - Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - - Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - - Neither the name of Motorola Mobility nor the names of its contributors - may be used to endorse or promote products derived from this software - without specific prior written permission. +* Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + +* Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +* Neither the name of Motorola Mobility LLC nor the names of its + contributors may be used to endorse or promote products derived from this + software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -- cgit v1.2.3