From 76abbaafb0d90bb1dc9c63a5a5a78ab95bb00420 Mon Sep 17 00:00:00 2001 From: Pushkar Joshi Date: Mon, 30 Jan 2012 13:56:33 -0800 Subject: Merge pushkar branch on gerritt with github version --- js/helper-classes/RDGE/GLBrushStroke.js | 1 - 1 file changed, 1 deletion(-) (limited to 'js/helper-classes/RDGE/GLBrushStroke.js') diff --git a/js/helper-classes/RDGE/GLBrushStroke.js b/js/helper-classes/RDGE/GLBrushStroke.js index 89292ad8..f9ed6619 100644 --- a/js/helper-classes/RDGE/GLBrushStroke.js +++ b/js/helper-classes/RDGE/GLBrushStroke.js @@ -6,7 +6,6 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot var VecUtils = require("js/helper-classes/3D/vec-utils").VecUtils; - /////////////////////////////////////////////////////////////////////// // Class GLBrushStroke // representation a sequence points (polyline) created by brush tool. -- cgit v1.2.3 From 802e92eb70b00849dadacf2c6590d27edbe65d99 Mon Sep 17 00:00:00 2001 From: Pushkar Joshi Date: Wed, 8 Feb 2012 15:39:47 -0800 Subject: bug fixes for better anchor point rotation and removing snapping on hover and mouse down --- js/helper-classes/RDGE/GLBrushStroke.js | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'js/helper-classes/RDGE/GLBrushStroke.js') diff --git a/js/helper-classes/RDGE/GLBrushStroke.js b/js/helper-classes/RDGE/GLBrushStroke.js index 552545f0..fdf1595c 100644 --- a/js/helper-classes/RDGE/GLBrushStroke.js +++ b/js/helper-classes/RDGE/GLBrushStroke.js @@ -4,7 +4,7 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. */ -// Todo: This shoudl be converted to a module +// Todo: This entire class should be converted to a module var VecUtils = require("js/helper-classes/3D/vec-utils").VecUtils; /////////////////////////////////////////////////////////////////////// @@ -140,6 +140,10 @@ function GLBrushStroke() { this._dirty = false; } + this.buildBuffers = function () { + return; //no need to do anything for now + }//buildBuffers() + //render // specify how to render the subpath in Canvas2D this.render = function () { -- cgit v1.2.3