From cad4d6cb3f667f6174ec05cecead675b244285b9 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Mon, 5 Mar 2012 04:51:31 -0800 Subject: Added more materials/canvas2D drawing to runtime. --- js/helper-classes/RDGE/Materials/PulseMaterial.js | 3 +++ js/helper-classes/RDGE/Materials/WaterMaterial.js | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'js/helper-classes/RDGE/Materials') diff --git a/js/helper-classes/RDGE/Materials/PulseMaterial.js b/js/helper-classes/RDGE/Materials/PulseMaterial.js index 28f2a430..b0fbd998 100644 --- a/js/helper-classes/RDGE/Materials/PulseMaterial.js +++ b/js/helper-classes/RDGE/Materials/PulseMaterial.js @@ -185,6 +185,9 @@ function PulseMaterial() // every material needs the base type and instance name var exportStr = "material: " + this.getShaderName() + "\n"; exportStr += "name: " + this.getName() + "\n"; + + var texMapName = this._propValues[this._propNames[0]]; + exportStr += "texture: " + texMapName; // every material needs to terminate like this exportStr += "endMaterial\n"; diff --git a/js/helper-classes/RDGE/Materials/WaterMaterial.js b/js/helper-classes/RDGE/Materials/WaterMaterial.js index 9ece3b45..49761c58 100644 --- a/js/helper-classes/RDGE/Materials/WaterMaterial.js +++ b/js/helper-classes/RDGE/Materials/WaterMaterial.js @@ -22,7 +22,7 @@ function WaterMaterial() this._name = "WaterMaterial"; this._shaderName = "water"; - this._texMap = 'assets/images/rocky-normal.jpg'; + this._texMap = 'assets/images/rocky-normal.jpg\n'; this._time = 0.0; this._dTime = 0.01; -- cgit v1.2.3