From 64280907f31e6f6e5659acb0893df3e0da5bb044 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Wed, 22 Feb 2012 16:28:29 -0800 Subject: GL save and reload. --- .../RDGE/runtime/CanvasDataManager.js | 98 ++++++++++++++++++++++ js/helper-classes/RDGE/runtime/CanvasLoader.js | 72 ---------------- 2 files changed, 98 insertions(+), 72 deletions(-) create mode 100644 js/helper-classes/RDGE/runtime/CanvasDataManager.js delete mode 100644 js/helper-classes/RDGE/runtime/CanvasLoader.js (limited to 'js/helper-classes/RDGE/runtime') diff --git a/js/helper-classes/RDGE/runtime/CanvasDataManager.js b/js/helper-classes/RDGE/runtime/CanvasDataManager.js new file mode 100644 index 00000000..4985fc9a --- /dev/null +++ b/js/helper-classes/RDGE/runtime/CanvasDataManager.js @@ -0,0 +1,98 @@ +/* +This file contains proprietary software owned by Motorola Mobility, Inc.
+No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
+(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. +
*/ + + + +/////////////////////////////////////////////////////////////////////// +// Class ShapeRuntime +// Manages runtime shape display +/////////////////////////////////////////////////////////////////////// +function CanvasDataManager() +{ + this.loadGLData = function(root, valueArray) + { + var value = valueArray; + var nWorlds = value.length; + for (var i=0; i= 0) + { + var endIndex = importStr.indexOf( "\n", startIndex ); + if (endIndex > 0) + { + var id = importStr.substring( startIndex+4, endIndex ); + var canvas = this.findCanvasWithID( id, root ); + if (canvas) + { + var loadForAuthoring = true; + var index = importStr.indexOf( "scenedata: " ); + if (index >= 0) loadForAuthoring = false; + + if (loadForAuthoring) + { + if (!canvas.elementModel) + { + NJUtils.makeElementModel(canvas, "Canvas", "shape", true); + } + + if (canvas.elementModel) + { + if (canvas.elementModel.shapeModel.GLWorld) + canvas.elementModel.shapeModel.GLWorld.clearTree(); + + var world = new GLWorld( canvas ); + canvas.elementModel.shapeModel.GLWorld = world; + world.import( importStr ); + } + } + else + { + var rt = new GLRuntime( canvas, importStr ); + } + } + } + } + } + } + + this.collectGLData = function( elt, dataArray ) + { + if (elt.elementModel && elt.elementModel.shapeModel && elt.elementModel.shapeModel.GLWorld) + { + var data = elt.elementModel.shapeModel.GLWorld.export(); + dataArray.push( data ); + } + + if (elt.children) + { + var nKids = elt.children.length; + for (var i=0; i -This file contains proprietary software owned by Motorola Mobility, Inc.
-No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
-(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. - */ - - - -/////////////////////////////////////////////////////////////////////// -// Class ShapeRuntime -// Manages runtime shape display -/////////////////////////////////////////////////////////////////////// -function CanvasLoader( root, valueArray, loadForAuthoring ) -{ - var value = valueArray; - var nWorlds = value.length; - for (var i=0; i= 0) - { - var endIndex = importStr.indexOf( "\n", startIndex ); - if (endIndex > 0) - { - var id = importStr.substring( startIndex+4, endIndex ); - var canvas = this.findCanvasWithID( id, root ); - if (canvas) - { - if (loadForAuthoring) - { - if (!canvas.elementModel) - { - NJUtils.makeElementModel(canvas, "Canvas", "shape", true); - } - - if (canvas.elementModel) - { - if (canvas.elementModel.shapeModel.GLWorld) - canvas.elementModel.shapeModel.GLWorld.clearTree(); - - var world = new GLWorld( canvas ); - canvas.elementModel.shapeModel.GLWorld = world; - world.import( importStr ); - } - } - else - { - var rt = new GLRuntime( canvas, importStr ); - } - } - } - } - } - - this.findCanvasWithID = function( id, elt ) - { - var cid = elt.getAttribute( "data-RDGE-id" ); - if (cid == id) return elt; - - if (elt.children) - { - var nKids = elt.children.length; - for (var i=0; i