From 04343eda8c2f870b0da55cfdc8003c99fe1cc4de Mon Sep 17 00:00:00 2001 From: Kris Kowal Date: Fri, 6 Jul 2012 11:53:10 -0700 Subject: Remove trailing spaces --- js/helper-classes/RDGE/src/core/script/fx/blur.js | 8 ++++---- js/helper-classes/RDGE/src/core/script/fx/ssao.js | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) (limited to 'js/helper-classes/RDGE/src/core/script/fx') diff --git a/js/helper-classes/RDGE/src/core/script/fx/blur.js b/js/helper-classes/RDGE/src/core/script/fx/blur.js index f105a391..a8788968 100755 --- a/js/helper-classes/RDGE/src/core/script/fx/blur.js +++ b/js/helper-classes/RDGE/src/core/script/fx/blur.js @@ -38,7 +38,7 @@ RDGE.fx = RDGE.fx || {}; * See http://prideout.net/archive/bloom/ * @param mipSizes - up to three pow2 mip sizes to be separately blurred * and combined with the src image, e.g. [256,128,64] -* @param enAuxTexture - true to enable an extra texture to be added to +* @param enAuxTexture - true to enable an extra texture to be added to * the weighted blur mips (see doBlur) */ RDGE.fx.fxBlur = function (mipSizes, enAuxTexture) { @@ -140,10 +140,10 @@ RDGE.fx.fxBlur = function (mipSizes, enAuxTexture) { * See http://prideout.net/archive/bloom/ * @param srcTexture - source image to blur * @param dstRenderTarget - where to put the result of the blur -* @param weights - array of 4 blend weights for the blurred mip levels -* levels in the form [srcTexture-weight, mip0-weight, +* @param weights - array of 4 blend weights for the blurred mip levels +* levels in the form [srcTexture-weight, mip0-weight, * mip1-weight, mip2-weight] -* @param auxTexture - null, else an extra texture to be added to the +* @param auxTexture - null, else an extra texture to be added to the * weighted blur mips */ RDGE.fx.fxBlur.prototype.doBlur = function (srcTexture, dstRenderTarget, weights, auxTexture) { diff --git a/js/helper-classes/RDGE/src/core/script/fx/ssao.js b/js/helper-classes/RDGE/src/core/script/fx/ssao.js index e88beef5..39abf523 100755 --- a/js/helper-classes/RDGE/src/core/script/fx/ssao.js +++ b/js/helper-classes/RDGE/src/core/script/fx/ssao.js @@ -90,10 +90,10 @@ RDGE.fx.fxSSAO = function (enHRDepth) { * @param srcTexColor - color surface of rendered scene * @param srcTexNormDepth - screenspace normal+depth surface for scene; {nx, ny, nz, depth} * @param dstRenderTarget - where to put the result of SSAO -* @param sampleRadius - -* @param intensity - -* @param distScale - -* @param bias - +* @param sampleRadius - +* @param intensity - +* @param distScale - +* @param bias - */ RDGE.fx.fxSSAO.prototype.doSSAO = function (srcTexColor, srcTexNormDepth, srcTexHRDepth, dstRenderTarget, sampleRadius, intensity, distScale, bias) { // Set art params and other uniforms -- cgit v1.2.3