From 648ee61ae84216d0236e0dbc211addc13b2cfa3a Mon Sep 17 00:00:00 2001
From: Kris Kowal
Date: Fri, 6 Jul 2012 11:52:06 -0700
Subject: Expand tabs
---
.../RDGE/src/core/script/precompiled.js | 26 +++++++++++-----------
1 file changed, 13 insertions(+), 13 deletions(-)
(limited to 'js/helper-classes/RDGE/src/core/script/precompiled.js')
diff --git a/js/helper-classes/RDGE/src/core/script/precompiled.js b/js/helper-classes/RDGE/src/core/script/precompiled.js
index a83631b9..22b82adb 100755
--- a/js/helper-classes/RDGE/src/core/script/precompiled.js
+++ b/js/helper-classes/RDGE/src/core/script/precompiled.js
@@ -29,14 +29,14 @@ POSSIBILITY OF SUCH DAMAGE.
*/
/*
-* A list of shared parameters that all shaders can support (the engine always try to bind these uniforms)
-* These parameters are compiled into all jshaders and can be set from any jshader
-* with a call to jshader.global.u_matDiffuse.set([1,0,0,1]) if the jshader depends on that parameter.
-* To set directly call rdgeGlobalParameters.'param'.set(x), for example rdgeGlobalParameters.u_lightPos.set([1,1,1])
-* The values can be added to a jshaders params list - this will creating local jshader memory that binds to the parameter
-* this parameter can be used to set the value for that shader but will not override the global setting
-* The values set here are the default global values.
-* note: the rdge_lights substructure can be ignored, the final parameter list contains only the uniform objects
+* A list of shared parameters that all shaders can support (the engine always try to bind these uniforms)
+* These parameters are compiled into all jshaders and can be set from any jshader
+* with a call to jshader.global.u_matDiffuse.set([1,0,0,1]) if the jshader depends on that parameter.
+* To set directly call rdgeGlobalParameters.'param'.set(x), for example rdgeGlobalParameters.u_lightPos.set([1,1,1])
+* The values can be added to a jshaders params list - this will creating local jshader memory that binds to the parameter
+* this parameter can be used to set the value for that shader but will not override the global setting
+* The values set here are the default global values.
+* note: the rdge_lights substructure can be ignored, the final parameter list contains only the uniform objects
*/
var RDGE = RDGE || {};
@@ -77,11 +77,11 @@ RDGE.rdgeGlobalParameters =
"u_light3Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] }
},
"colMap": { 'type': 'tex2d', 'data': "assets/images/white.png" },
- //"envMap": {'type': 'tex2d', 'data': null},
- //"normalMap": {'type': 'tex2d', 'data': null},
- //"glowMap": {'type': 'tex2d', 'data': "assets/images/black.png"},
- //"u_shadowDepthMap": {'type': 'tex2d', 'data': null},
- //"u_depthMap": {'type': 'tex2d', 'data': null},
+ //"envMap": {'type': 'tex2d', 'data': null},
+ //"normalMap": {'type': 'tex2d', 'data': null},
+ //"glowMap": {'type': 'tex2d', 'data': "assets/images/black.png"},
+ //"u_shadowDepthMap": {'type': 'tex2d', 'data': null},
+ //"u_depthMap": {'type': 'tex2d', 'data': null},
"u_matAmbient": { 'type': 'vec4', 'data': [1.00, 1.00, 1.00, 1] },
"u_matDiffuse": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
"u_matSpecular": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
--
cgit v1.2.3
From 04343eda8c2f870b0da55cfdc8003c99fe1cc4de Mon Sep 17 00:00:00 2001
From: Kris Kowal
Date: Fri, 6 Jul 2012 11:53:10 -0700
Subject: Remove trailing spaces
---
js/helper-classes/RDGE/src/core/script/precompiled.js | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
(limited to 'js/helper-classes/RDGE/src/core/script/precompiled.js')
diff --git a/js/helper-classes/RDGE/src/core/script/precompiled.js b/js/helper-classes/RDGE/src/core/script/precompiled.js
index 22b82adb..59edd395 100755
--- a/js/helper-classes/RDGE/src/core/script/precompiled.js
+++ b/js/helper-classes/RDGE/src/core/script/precompiled.js
@@ -77,11 +77,11 @@ RDGE.rdgeGlobalParameters =
"u_light3Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] }
},
"colMap": { 'type': 'tex2d', 'data': "assets/images/white.png" },
- //"envMap": {'type': 'tex2d', 'data': null},
- //"normalMap": {'type': 'tex2d', 'data': null},
- //"glowMap": {'type': 'tex2d', 'data': "assets/images/black.png"},
- //"u_shadowDepthMap": {'type': 'tex2d', 'data': null},
- //"u_depthMap": {'type': 'tex2d', 'data': null},
+ //"envMap": {'type': 'tex2d', 'data': null},
+ //"normalMap": {'type': 'tex2d', 'data': null},
+ //"glowMap": {'type': 'tex2d', 'data': "assets/images/black.png"},
+ //"u_shadowDepthMap": {'type': 'tex2d', 'data': null},
+ //"u_depthMap": {'type': 'tex2d', 'data': null},
"u_matAmbient": { 'type': 'vec4', 'data': [1.00, 1.00, 1.00, 1] },
"u_matDiffuse": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
"u_matSpecular": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
--
cgit v1.2.3
From 3644cb6def4f681c99959e5729e78ea353441fad Mon Sep 17 00:00:00 2001
From: Kris Kowal
Date: Fri, 6 Jul 2012 12:34:53 -0700
Subject: Normalize to unix line terminators
---
.../RDGE/src/core/script/precompiled.js | 196 ++++++++++-----------
1 file changed, 98 insertions(+), 98 deletions(-)
(limited to 'js/helper-classes/RDGE/src/core/script/precompiled.js')
diff --git a/js/helper-classes/RDGE/src/core/script/precompiled.js b/js/helper-classes/RDGE/src/core/script/precompiled.js
index 59edd395..a77029b8 100755
--- a/js/helper-classes/RDGE/src/core/script/precompiled.js
+++ b/js/helper-classes/RDGE/src/core/script/precompiled.js
@@ -1,98 +1,98 @@
-/*
-Copyright (c) 2012, Motorola Mobility, Inc
-All Rights Reserved.
-BSD License.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions are met:
-
- - Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- - Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- - Neither the name of Motorola Mobility nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
-LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
-CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
-SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
-CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
-ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-POSSIBILITY OF SUCH DAMAGE.
- */
-
-/*
-* A list of shared parameters that all shaders can support (the engine always try to bind these uniforms)
-* These parameters are compiled into all jshaders and can be set from any jshader
-* with a call to jshader.global.u_matDiffuse.set([1,0,0,1]) if the jshader depends on that parameter.
-* To set directly call rdgeGlobalParameters.'param'.set(x), for example rdgeGlobalParameters.u_lightPos.set([1,1,1])
-* The values can be added to a jshaders params list - this will creating local jshader memory that binds to the parameter
-* this parameter can be used to set the value for that shader but will not override the global setting
-* The values set here are the default global values.
-* note: the rdge_lights substructure can be ignored, the final parameter list contains only the uniform objects
-*/
-
-var RDGE = RDGE || {};
-
-
-
-RDGE.rdgeGlobalParameters =
-{
- "u_projMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_mvMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_invMvMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_normalMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_worldMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_viewMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_invViewMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_invWorldMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_inv_viewport_width": { 'type': 'float', 'data': [1] },
- "u_inv_viewport_height": { 'type': 'float', 'data': [1] },
- "u_lightPos": { 'type': 'vec3', 'data': [-20.0, 50.0, 20.0] },
- "u_lightDiff": { 'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1] },
- "u_lightAmb": { 'type': 'vec4', 'data': [1.0000, 1.0000, 1.0000, 1.0] },
- "rdge_lights": {
- "u_light0Pos": { 'type': 'vec3', 'data': [-20.0, 50.0, 20.0] },
- "u_light0Diff": { 'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1] },
- "u_light0Amb": { 'type': 'vec4', 'data': [0.0008, 0.0008, 0.0008, 1.0] },
- "u_light0Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
- "u_light1Pos": { 'type': 'vec3', 'data': [0.0, 0.0, 0.0] },
- "u_light1Diff": { 'type': 'vec4', 'data': [0.0, 0.0, 0.0, 0.0] },
- "u_light1Amb": { 'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0] },
- "u_light1Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
- "u_light2Pos": { 'type': 'vec3', 'data': [0.0, 0.0, 0.0] },
- "u_light2Diff": { 'type': 'vec4', 'data': [0.0, 0.0, 0.0, 1.0] },
- "u_light2Amb": { 'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0] },
- "u_light2Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
- "u_light3Pos": { 'type': 'vec3', 'data': [0.0, 0.0, 0.0] },
- "u_light3Diff": { 'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1] },
- "u_light3Amb": { 'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0] },
- "u_light3Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] }
- },
- "colMap": { 'type': 'tex2d', 'data': "assets/images/white.png" },
- //"envMap": {'type': 'tex2d', 'data': null},
- //"normalMap": {'type': 'tex2d', 'data': null},
- //"glowMap": {'type': 'tex2d', 'data': "assets/images/black.png"},
- //"u_shadowDepthMap": {'type': 'tex2d', 'data': null},
- //"u_depthMap": {'type': 'tex2d', 'data': null},
- "u_matAmbient": { 'type': 'vec4', 'data': [1.00, 1.00, 1.00, 1] },
- "u_matDiffuse": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
- "u_matSpecular": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
- "u_matShininess": { 'type': 'float', 'data': [128.0] },
- "u_matEmission": { 'type': 'float', 'data': [0.0, 0.0, 0.0, 1.0] },
- "u_frustumFarZ": { 'type': 'float', 'data': [1000.0] },
- "u_shadowLightWorld": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_shadowBiasMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_vShadowLight": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_shadowBPV": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
- "u_farZ": { 'type': 'float', 'data': [1000] },
- "u_shadowLightFarZ": { 'type': 'float', 'data': [1000] },
- "u_cameraFTR": { 'type': 'vec3', 'data': [0.0, 0.0, 0.0] }
-};
+/*
+Copyright (c) 2012, Motorola Mobility, Inc
+All Rights Reserved.
+BSD License.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ - Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ - Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ - Neither the name of Motorola Mobility nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+* A list of shared parameters that all shaders can support (the engine always try to bind these uniforms)
+* These parameters are compiled into all jshaders and can be set from any jshader
+* with a call to jshader.global.u_matDiffuse.set([1,0,0,1]) if the jshader depends on that parameter.
+* To set directly call rdgeGlobalParameters.'param'.set(x), for example rdgeGlobalParameters.u_lightPos.set([1,1,1])
+* The values can be added to a jshaders params list - this will creating local jshader memory that binds to the parameter
+* this parameter can be used to set the value for that shader but will not override the global setting
+* The values set here are the default global values.
+* note: the rdge_lights substructure can be ignored, the final parameter list contains only the uniform objects
+*/
+
+var RDGE = RDGE || {};
+
+
+
+RDGE.rdgeGlobalParameters =
+{
+ "u_projMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_mvMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_invMvMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_normalMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_worldMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_viewMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_invViewMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_invWorldMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_inv_viewport_width": { 'type': 'float', 'data': [1] },
+ "u_inv_viewport_height": { 'type': 'float', 'data': [1] },
+ "u_lightPos": { 'type': 'vec3', 'data': [-20.0, 50.0, 20.0] },
+ "u_lightDiff": { 'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1] },
+ "u_lightAmb": { 'type': 'vec4', 'data': [1.0000, 1.0000, 1.0000, 1.0] },
+ "rdge_lights": {
+ "u_light0Pos": { 'type': 'vec3', 'data': [-20.0, 50.0, 20.0] },
+ "u_light0Diff": { 'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1] },
+ "u_light0Amb": { 'type': 'vec4', 'data': [0.0008, 0.0008, 0.0008, 1.0] },
+ "u_light0Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
+ "u_light1Pos": { 'type': 'vec3', 'data': [0.0, 0.0, 0.0] },
+ "u_light1Diff": { 'type': 'vec4', 'data': [0.0, 0.0, 0.0, 0.0] },
+ "u_light1Amb": { 'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0] },
+ "u_light1Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
+ "u_light2Pos": { 'type': 'vec3', 'data': [0.0, 0.0, 0.0] },
+ "u_light2Diff": { 'type': 'vec4', 'data': [0.0, 0.0, 0.0, 1.0] },
+ "u_light2Amb": { 'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0] },
+ "u_light2Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
+ "u_light3Pos": { 'type': 'vec3', 'data': [0.0, 0.0, 0.0] },
+ "u_light3Diff": { 'type': 'vec4', 'data': [0.8, 0.8, 0.8, 1] },
+ "u_light3Amb": { 'type': 'vec4', 'data': [0.5, 0.5, 0.5, 1.0] },
+ "u_light3Spec": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] }
+ },
+ "colMap": { 'type': 'tex2d', 'data': "assets/images/white.png" },
+ //"envMap": {'type': 'tex2d', 'data': null},
+ //"normalMap": {'type': 'tex2d', 'data': null},
+ //"glowMap": {'type': 'tex2d', 'data': "assets/images/black.png"},
+ //"u_shadowDepthMap": {'type': 'tex2d', 'data': null},
+ //"u_depthMap": {'type': 'tex2d', 'data': null},
+ "u_matAmbient": { 'type': 'vec4', 'data': [1.00, 1.00, 1.00, 1] },
+ "u_matDiffuse": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
+ "u_matSpecular": { 'type': 'vec4', 'data': [1.0, 1.0, 1.0, 1.0] },
+ "u_matShininess": { 'type': 'float', 'data': [128.0] },
+ "u_matEmission": { 'type': 'float', 'data': [0.0, 0.0, 0.0, 1.0] },
+ "u_frustumFarZ": { 'type': 'float', 'data': [1000.0] },
+ "u_shadowLightWorld": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_shadowBiasMatrix": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_vShadowLight": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_shadowBPV": { 'type': 'mat4', 'data': RDGE.mat4.identity() },
+ "u_farZ": { 'type': 'float', 'data': [1000] },
+ "u_shadowLightFarZ": { 'type': 'float', 'data': [1000] },
+ "u_cameraFTR": { 'type': 'vec3', 'data': [0.0, 0.0, 0.0] }
+};
--
cgit v1.2.3
From fdbec324dad4ab33d97282ab021d2c1661bc097c Mon Sep 17 00:00:00 2001
From: Kris Kowal
Date: Mon, 9 Jul 2012 16:27:52 -0700
Subject: BSD License
---
.../RDGE/src/core/script/precompiled.js | 23 +++++++++++-----------
1 file changed, 12 insertions(+), 11 deletions(-)
(limited to 'js/helper-classes/RDGE/src/core/script/precompiled.js')
diff --git a/js/helper-classes/RDGE/src/core/script/precompiled.js b/js/helper-classes/RDGE/src/core/script/precompiled.js
index a77029b8..64a672d7 100755
--- a/js/helper-classes/RDGE/src/core/script/precompiled.js
+++ b/js/helper-classes/RDGE/src/core/script/precompiled.js
@@ -1,24 +1,25 @@
/*
-Copyright (c) 2012, Motorola Mobility, Inc
+Copyright (c) 2012, Motorola Mobility LLC.
All Rights Reserved.
-BSD License.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
- - Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- - Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- - Neither the name of Motorola Mobility nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
+* Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+* Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+* Neither the name of Motorola Mobility LLC nor the names of its
+ contributors may be used to endorse or promote products derived from this
+ software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
--
cgit v1.2.3