From fb0a659c9ca3479fd6799325498b11f074689936 Mon Sep 17 00:00:00 2001 From: John Mayhew Date: Mon, 2 Apr 2012 14:57:31 -0700 Subject: -Namespaced all RDGE javascript. -Removed the following unused files from the build script /core/script/fx/blur.js /core/script/fx/ssao.js /core/script/animation.js - Fully removed the following from the build and from source control as they are unused or no longer needed /core/script/util/dbgpanel.js /core/script/util/fpsTracker.js /core/script/util/statTracker.js /core/script/input.js /core/script/TextureManager.js /core/script/ubershader.js --- .../RDGE/src/core/script/util/dbgpanel.js | 237 --------------------- 1 file changed, 237 deletions(-) delete mode 100755 js/helper-classes/RDGE/src/core/script/util/dbgpanel.js (limited to 'js/helper-classes/RDGE/src/core/script/util/dbgpanel.js') diff --git a/js/helper-classes/RDGE/src/core/script/util/dbgpanel.js b/js/helper-classes/RDGE/src/core/script/util/dbgpanel.js deleted file mode 100755 index f5b9d76d..00000000 --- a/js/helper-classes/RDGE/src/core/script/util/dbgpanel.js +++ /dev/null @@ -1,237 +0,0 @@ -/* -This file contains proprietary software owned by Motorola Mobility, Inc.
-No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
-(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. -
*/ - -var g_dbgPanel = null; - -/** - * Implements an easy to use debugging panel. - * @param id - element id of a
to convert into a debug panel - * @param title - header title for the panel - */ -function utilDbgPanel(id, title) -{ - this.id = id; - this.root = '#' + id; - this.accordion = this.root + ' .dbgpanel-accordion'; - this.categories = {}; - this.counter = 0; - - $(this.root).addClass('dbgpanel-outer ui-widget-content'); - $(this.root).draggable({handle: this.root, containment: 'body'}); - $(this.root).resizable({minWidth: $(this.root).width(), minHeight: $(this.root).height()}); - - $(this.root).append('

' + title + '

'); - $(this.root).append('
'); - $(this.accordion).accordion({clearStyle: true}); -} - -/** - * Adds a label to the debug panel. - * @param category - category to which to append a label - */ -utilDbgPanel.prototype.appendLabel = function(category, label) -{ - var cat = this.getCategorySelector(category); - $(cat).append('

' + label + '

'); -} - -/** - * Adds a toggle button to the debug panel. - * @param category - category to which to append a toggle - * @param value - current value of the boolean - * @param label - button label - * @param onChange - function that receives an updated value upon a change - */ -utilDbgPanel.prototype.appendBoolean = function(category, value, label, onChange) -{ - var cat = this.getCategorySelector(category); - - var button = this.getUniqueID(); - $(cat).append('
'); - - $('#'+button).prop('checked', (value || (value != 0.0))); - $('#'+button).button({label: label}); - $('#'+button).change(function(e) { - if (e.target.checked) - value = (typeof value == "number") ? 1.0 : true; - else - value = (typeof value == "number") ? 0.0 : false; - - if(onChange) - onChange(value); - }); -} - -/** - * Adds a slider to the debug panel. - * @param category - category to which to append a slider - * @param value - current value of the number - * @param rangeMin - minimum permitted value - * @param rangeMax - maximum permitted value - * @param stepSize - granularity of allowable values - * @param onChange - function that receives an updated value upon a change - */ -utilDbgPanel.prototype.appendNumber = function(category, value, rangeMin, rangeMax, stepSize, onChange) -{ - var cat = this.getCategorySelector(category); - - var slider = this.getUniqueID(); - $(cat).append('
'); - - $('#'+slider).slider({ - min: rangeMin, max: rangeMax, - value: value, - step: stepSize, - slide: function(event, ui) { - value = ui.value; - if(onChange) - onChange(value); - }, - change: function(event, ui) { - value = ui.value; - if(onChange) - onChange(value); - } - }); -} - - -/** - * Returns a unique id that can be used with child elements of this debug panel. - */ -utilDbgPanel.prototype.getUniqueID = function() -{ - return this.id + '_' + this.counter++; -} - -/** - * Queries the jquery selector corresponding to the passed accordion category. - * @param category - category div for which to return a selector - */ -utilDbgPanel.prototype.getCategorySelector = function(category) -{ - var selector = this.categories[category]; - - if (selector == undefined) - { - // Generate a selector for this category - selector = this.getUniqueID(); - - // Add a new div to the accordion ui - $(this.accordion).accordion("destroy"); - $(this.accordion).append('

' + category + - '

'); - $(this.accordion).accordion({clearStyle: true}); - - // Store the selector - selector = '#' + selector; - this.categories[category] = selector; - } - - return selector; -} - -////////////////////////////////// -g_sg=null; -g_wireframe=false; -g_initializedDbgPanel=false; -g_showScene=true; -g_showBloom=true; -enableNormalMapping=true; -g_bloomIntensity1=0.7; -g_bloomIntensity2=0.5; -g_bloomIntensity3=1.0; -g_bloomIntensity4=0.2; -g_mainLight=null; -g_shadowLigthSize=7.93; -g_shadowColor=[1.0 - 0.922, 1.0 - 0.7373, 1.0 - 0.4824, 0.5]; -g_depthMapGenShader=null; -g_showSSAO=true; -g_enableShadowMapping=true; -g_sampleRadius=0.36; -g_intensity=0.75; -g_distScale=0.60; -g_bias=0.05; -g_animationRate=1.0; -////////////////////////////////// - -utilDbgPanel.prototype.enableFXDebug = function( ) -{ - this.appendBoolean("General",g_showScene,"Enable scene render",function(val) { g_showScene=val; }); - this.appendBoolean("General",g_wireframe,"Enable wireframe",function(val) { g_wireframe=val; }); - this.appendBoolean("General",true,"Enable frustum culling",function(val) { g_sg.frustumCulling=val; }); - this.appendBoolean("General",enableNormalMapping,"Enable normal mapping",function(val) { enableNormalMapping=val; }); - - - this.appendBoolean("Shadows",g_enableShadowMapping,"Enable shadow mapping",function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.shadowDepthMap.visibility = (!val ? 0 : 1); - var scene = g_Engine.getContext().getScene(); - scene.renderGraph.finalPass.shader.screenQuad.u_shadowMap.set("assets/images/white"); - scene.renderGraph.finalPass.textures[2].enabled = val; - }); - this.appendLabel("Shadows","Light Size"); - this.appendNumber("Shadows",g_shadowLigthSize, 1.0, 32.0, 0.01, function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.shadowMap.shader.shadowMap.u_lightSize.set([val]);}); - - this.appendLabel("Shadows","Color-R"); - this.appendNumber("Shadows",g_shadowColor[0], 0.0, 1.0, 0.001, function(val) { var scene = g_Engine.getContext().getScene(); - g_shadowColor[0] = 1.0 - val; - scene.renderGraph.shadowMap.shader.shadowMap.u_shadowColor.set(g_shadowColor);}); - this.appendLabel("Shadows","Color-G"); - this.appendNumber("Shadows",g_shadowColor[1], 0.0, 1.0, 0.001, function(val) { var scene = g_Engine.getContext().getScene(); - g_shadowColor[1] = 1.0 - val; - scene.renderGraph.shadowMap.shader.shadowMap.u_shadowColor.set(g_shadowColor);}); - this.appendLabel("Shadows","Color-B"); - this.appendNumber("Shadows",g_shadowColor[2], 0.0, 1.0, 0.001, function(val) { var scene = g_Engine.getContext().getScene(); - g_shadowColor[2] = 1.0 - val; - scene.renderGraph.shadowMap.shader.shadowMap.u_shadowColor.set(g_shadowColor);}); - this.appendLabel("Shadows","Color-A"); - this.appendNumber("Shadows",g_shadowColor[3], 0.0, 1.0, 0.001, function(val) { var scene = g_Engine.getContext().getScene(); - g_shadowColor[3] = val; - scene.renderGraph.shadowMap.shader.shadowMap.u_shadowColor.set(g_shadowColor);}); - - - this.appendLabel("Animation","Rate"); - this.appendNumber("Animation",g_animationRate,-4.0,4.0,0.1,function(val) { g_animationRate=val; }); - - this.appendBoolean("Bloom",g_showBloom,"Enable bloom",function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.glowMap.visibility = (!val ? 0 : 1); - var scene = g_Engine.getContext().getScene(); - scene.renderGraph.finalPass.shader.screenQuad.u_glowFinal.set("assets/images/black"); - scene.renderGraph.finalPass.textures[0].enabled = val; - }); - this.appendLabel("Bloom","1024x1024 mip weight"); - this.appendNumber("Bloom",g_bloomIntensity1,0.0,1.5,0.01,function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.blurFull.shader.gaussianBlur.u_weight.set([val]);}); - this.appendLabel("Bloom","256x256 mip weight"); - this.appendNumber("Bloom",g_bloomIntensity2,0.0,1.5,0.01,function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.blurQuater.shader.gaussianBlur.u_weight.set([val]);}); - this.appendLabel("Bloom","128x128 mip weight"); - this.appendNumber("Bloom",g_bloomIntensity3,0.0,1.5,0.01,function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.blurThreeQuater.shader.gaussianBlur.u_weight.set([val]);}); -// this.appendLabel("Bloom","64x64 mip weight"); -// this.appendNumber("Bloom",g_bloomIntensity4,0.0,1.5,0.01,function(val) { g_bloomIntensity4=val; }); - - this.appendBoolean("Ambient Occlusion",g_showSSAO,"Enable SSAO",function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.depth_map.visibility = (!val ? 0 : 1); - var scene = g_Engine.getContext().getScene(); - scene.renderGraph.finalPass.shader.screenQuad.u_ssaoRT.set("assets/images/black"); - scene.renderGraph.finalPass.textures[1].enabled = val; - }); - this.appendLabel("Ambient Occlusion","Sampling radius"); - this.appendNumber("Ambient Occlusion",g_sampleRadius,0.0,5.0,0.0001,function(val) - { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.SSAO.shader.ssao.u_artVals.data[0] = val;}) - this.appendLabel("Ambient Occlusion","Intensity"); - this.appendNumber("Ambient Occlusion",g_intensity,0.0,3.0,0.0001,function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.SSAO.shader.ssao.u_artVals.data[1] = val;}); - this.appendLabel("Ambient Occlusion","Distance scaling"); - this.appendNumber("Ambient Occlusion",g_distScale,0.0,2.0,0.0001,function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.SSAO.shader.ssao.u_artVals.data[2] = val;}); - this.appendLabel("Ambient Occlusion","Bias"); - this.appendNumber("Ambient Occlusion",g_bias,0.0,0.5,0.0001,function(val) { var scene = g_Engine.getContext().getScene(); - scene.renderGraph.SSAO.shader.ssao.u_artVals.data[3] = val;}); -} -- cgit v1.2.3