From 1a3c7d0d5c4ee40af189459749a459990fd08b7e Mon Sep 17 00:00:00 2001 From: John Mayhew Date: Tue, 3 Apr 2012 09:38:55 -0700 Subject: removed unnecessary files from the RDGE build. Added back the build batch and shell script files for building the compiled version of RDGE Corrected the build scripts to not include the precompiled.js file twice. --- js/helper-classes/RDGE/src/tools/compile-rdge-core.sh | 1 + 1 file changed, 1 insertion(+) create mode 100644 js/helper-classes/RDGE/src/tools/compile-rdge-core.sh (limited to 'js/helper-classes/RDGE/src/tools/compile-rdge-core.sh') diff --git a/js/helper-classes/RDGE/src/tools/compile-rdge-core.sh b/js/helper-classes/RDGE/src/tools/compile-rdge-core.sh new file mode 100644 index 00000000..ed6d521a --- /dev/null +++ b/js/helper-classes/RDGE/src/tools/compile-rdge-core.sh @@ -0,0 +1 @@ +java -jar ./compiler.jar --compilation_level SIMPLE_OPTIMIZATIONS --manage_closure_dependencies --js ../core/script/math/vec2.js --js ../core/script/math/vec3.js --js ../core/script/math/vec4.js --js ../core/script/math/mat4.js --js ../core/script/math/quat.js --js ../core/script/objectManager.js --js ../core/script/precompiled.js --js ../core/script/renderer.js --js ../core/script/renderUtils.js --js ../core/script/jshader.js --js ../core/script/jpass.js --js ../core/script/RenderProcs.js --js ../core/script/RenderInitProcs.js --js ../core/script/MeshManager.js --js ../core/script/ShaderManager.js --js ../core/script/ScreenQuad.js --js ../core/script/box.js --js ../core/script/camera.js --js ../core/script/shadowLight.js --js ../core/script/utilities.js --js ../core/script/engine.js --js ../core/script/scenegraphNodes.js --js ../core/script/scenegraph.js --js ../core/script/lightmanager.js --js ../core/script/rendercontext.js --js ../core/script/particle.js --js ../core/script/run_state.js --js ../core/script/init_state.js --js ../core/script/runtime.js --js_output_file rdge-compiled.js -- cgit v1.2.3