From 11ae8b91c30322074adb3cae753193d0bae3c995 Mon Sep 17 00:00:00 2001 From: Nivesh Rajbhandari Date: Fri, 22 Jun 2012 17:02:55 -0700 Subject: Make stage transparent when rotating/zooming templates and draw an outline around the user's root instead. Also, fixed the background color setting on banner and animation templates' "body." Stage outline draws using drawGridLines code so it can show intersection with element planes. Signed-off-by: Nivesh Rajbhandari --- js/helper-classes/3D/draw-utils.js | 32 +++++++++++++++++++++++++++++++- 1 file changed, 31 insertions(+), 1 deletion(-) (limited to 'js/helper-classes') diff --git a/js/helper-classes/3D/draw-utils.js b/js/helper-classes/3D/draw-utils.js index bd47ffc3..87151964 100755 --- a/js/helper-classes/3D/draw-utils.js +++ b/js/helper-classes/3D/draw-utils.js @@ -1185,8 +1185,38 @@ var DrawUtils = exports.DrawUtils = Montage.create(Component, { var context = this.application.ninja.stage.gridContext; var stage = this.application.ninja.stage; var stageRoot = this.application.ninja.currentDocument.model.documentRoot; - var bounds3D = this.viewUtils.getElementBoundsInGlobal(stageRoot); + // draw an outline around the template body if stage has any transforms + if(stage.currentDocument.model.views.design._template && !MathUtils.isIdentityMatrix(this.viewUtils.getMatrixFromElement(stageRoot))) { + var saveContext = this.getDrawingSurfaceElement(); + this.setDrawingSurfaceElement(this.application.ninja.stage.gridCanvas); + + var stagePt = MathUtils.getPointOnPlane([0,0,1,0]); + var stageMat = this.getPlaneToWorldMatrix([0,0,1], stagePt); + var width = this.snapManager.getStageWidth(), + height = this.snapManager.getStageHeight(), + pt0 = [0, 0, 0], + pt1 = [0, height, 0], + delta = [width, 0, 0]; + + this._gridLineArray.length = 0; + this.drawGridLines(pt0, pt1, delta, stageMat, 2); + + pt0 = [0, 0, 0]; + pt1 = [width, 0, 0]; + delta = [0, height, 0]; + this.drawGridLines(pt0, pt1, delta, stageMat, 2); + + this._lineColor = "red"; + for (var i = 0; i < 4; i++) { + this.drawIntersectedLine(this._gridLineArray[i], this._drawingContext); + } + + this.setDrawingSurfaceElement(saveContext); + } + + // draw reference lines across origin + var bounds3D = this.viewUtils.getElementBoundsInGlobal(stageRoot); var l = MathUtils.segSegIntersection2D(bounds3D[0], bounds3D[3], [0, 0, 0], [0, stage.canvas.height, 0], 0.1); if(!l) return; var r = MathUtils.segSegIntersection2D(bounds3D[0], bounds3D[3], [stage.canvas.width, 0, 0], [stage.canvas.width, stage.canvas.height, 0], 0.1); -- cgit v1.2.3