From 9d885aae7a17b4fc731a41f6b1ac8840092b83ac Mon Sep 17 00:00:00 2001 From: Nivesh Rajbhandari Date: Mon, 12 Mar 2012 17:06:05 -0700 Subject: Fixing snapping bugs in Selection, translate and rotate tools. We should show snap marker on mouse move for selection tool prior to mousing down as well. We should create drag plane parallel to the view and where the user moused down. Signed-off-by: Nivesh Rajbhandari --- js/helper-classes/3D/snap-manager.js | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'js/helper-classes') diff --git a/js/helper-classes/3D/snap-manager.js b/js/helper-classes/3D/snap-manager.js index cf8a91db..1caacd00 100755 --- a/js/helper-classes/3D/snap-manager.js +++ b/js/helper-classes/3D/snap-manager.js @@ -1978,12 +1978,20 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { }, setupDragPlanes : { - value: function( hitRec ) { + value: function( hitRec, inGlobalMode ) { // get the location of the point in stage world space var elt = hitRec.getElt(); var localPt = hitRec.getLocalPoint(); var planeMat = hitRec.getPlaneMatrix(); - var stageWorldPt = viewUtils.postViewToStageWorld( MathUtils.transformPoint(localPt,planeMat), elt ); + var stageWorldPt; + if(inGlobalMode) + { + stageWorldPt = MathUtils.transformPoint(localPt,planeMat); + } + else + { + stageWorldPt = viewUtils.postViewToStageWorld( MathUtils.transformPoint(localPt,planeMat), elt ); + } /* // get a working plane parallel to the current working plane through the stage world point -- cgit v1.2.3