From 6b6fa1ec7d39057ce937f090b2965c09f1930070 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Wed, 21 Mar 2012 04:03:38 -0700 Subject: Clear RDGE when an element is deleted and before registering the context. --- js/lib/drawing/world.js | 1 + 1 file changed, 1 insertion(+) (limited to 'js/lib/drawing') diff --git a/js/lib/drawing/world.js b/js/lib/drawing/world.js index 0979cf12..07a2c3ae 100755 --- a/js/lib/drawing/world.js +++ b/js/lib/drawing/world.js @@ -363,6 +363,7 @@ var World = function GLWorld( canvas, use3D, preserveDrawingBuffer ) { if (this._useWebGL) { rdgeStarted = true; this._canvas.rdgeid = this._canvas.getAttribute( "data-RDGE-id" ); + g_Engine.unregisterCanvas( this._canvas ) g_Engine.registerCanvas(this._canvas, this); RDGEStart( this._canvas ); this._canvas.task.stop() -- cgit v1.2.3