From ca985ed7031af3f4e76d26fd5b99846620fc5733 Mon Sep 17 00:00:00 2001 From: Valerio Virgillito Date: Tue, 13 Mar 2012 18:11:48 -0700 Subject: Some code cleanup - removing unused assignments. Signed-off-by: Valerio Virgillito --- js/lib/drawing/world.js | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'js/lib/drawing') diff --git a/js/lib/drawing/world.js b/js/lib/drawing/world.js index df24f556..049145ce 100755 --- a/js/lib/drawing/world.js +++ b/js/lib/drawing/world.js @@ -351,20 +351,18 @@ var World = function GLWorld( canvas, use3D, preserveDrawingBuffer ) { return false; }; - this.generateUniqueNodeID = function() - { + this.generateUniqueNodeID = function() { var str = "" + this._nodeCounter; this._nodeCounter++; return str; - } + }; // start RDGE passing your runtime object, and false to indicate we don't need a an initialization state // in the case of a procedurally built scene an init state is not needed for loading data if (this._useWebGL) { rdgeStarted = true; - var id = this._canvas.getAttribute( "data-RDGE-id" ); - this._canvas.rdgeid = id; + this._canvas.rdgeid = this._canvas.getAttribute( "data-RDGE-id" ); g_Engine.registerCanvas(this._canvas, this); RDGEStart( this._canvas ); this._canvas.task.stop() -- cgit v1.2.3