From 2f66a9ab38f761b7796800bb37f8146f140db40b Mon Sep 17 00:00:00 2001 From: hwc487 Date: Mon, 26 Mar 2012 11:31:23 -0700 Subject: WebGL & Canvas as data for texture maps. --- js/lib/rdge/materials/bump-metal-material.js | 25 +------------------------ 1 file changed, 1 insertion(+), 24 deletions(-) (limited to 'js/lib/rdge/materials/bump-metal-material.js') diff --git a/js/lib/rdge/materials/bump-metal-material.js b/js/lib/rdge/materials/bump-metal-material.js index 9c9a189a..a3ef9d37 100755 --- a/js/lib/rdge/materials/bump-metal-material.js +++ b/js/lib/rdge/materials/bump-metal-material.js @@ -146,33 +146,10 @@ var BumpMetalMaterial = function BumpMetalMaterial() { var world = this.getWorld(); var tex = new Texture( world ); this._diffuseTextureObj = tex; - tex.loadFromCanvas( world.getCanvas() ); + tex.loadFromCanvas( this._diffuseWorld.getCanvas() ); } } - this.findWorld = function( id, elt ) - { - if (elt.id && elt.id === id) - { - if (elt.elementModel && elt.elementModel.shapeModel && elt.elementModel.shapeModel.GLWorld) - { - var world = elt.elementModel.shapeModel.GLWorld; - return world; - } - } - - if (elt.children) - { - var nKids = elt.children.length; - for (var i=0; i