From 22cbc9644b79df60b3f6336f9563debd47fb3ea1 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Thu, 28 Jun 2012 11:44:15 -0700 Subject: Added capability to split a mesh into multiiple parts to avoid buffer overflow situations. --- js/lib/rdge/materials/linear-gradient-material.js | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'js/lib/rdge/materials/linear-gradient-material.js') diff --git a/js/lib/rdge/materials/linear-gradient-material.js b/js/lib/rdge/materials/linear-gradient-material.js index 7e53db84..f5c54726 100755 --- a/js/lib/rdge/materials/linear-gradient-material.js +++ b/js/lib/rdge/materials/linear-gradient-material.js @@ -79,6 +79,25 @@ var LinearGradientMaterial = function LinearGradientMaterial() { this.setShaderValues(); this.update( 0 ); }; + + this.resetToDefault = function() + { + this._propValues[this._propNames[0]] = this._color1.slice(0); + this._propValues[this._propNames[1]] = this._color2.slice(0); + this._propValues[this._propNames[2]] = this._color3.slice(0); + this._propValues[this._propNames[3]] = this._color4.slice(0); + + this._propValues[this._propNames[4]] = this._colorStop1; + this._propValues[this._propNames[5]] = this._colorStop2; + this._propValues[this._propNames[6]] = this._colorStop3; + this._propValues[this._propNames[7]] = this._colorStop4; + + this._propValues[this._propNames[8]] = [ Math.cos(this._angle), Math.sin(this._angle) ]; + + var nProps = this._propNames.length; + for (var i=0; i