From fb0a659c9ca3479fd6799325498b11f074689936 Mon Sep 17 00:00:00 2001
From: John Mayhew
Date: Mon, 2 Apr 2012 14:57:31 -0700
Subject: -Namespaced all RDGE javascript.
-Removed the following unused files from the build script
/core/script/fx/blur.js
/core/script/fx/ssao.js
/core/script/animation.js
- Fully removed the following from the build and from source control as they are unused or no longer needed
/core/script/util/dbgpanel.js
/core/script/util/fpsTracker.js
/core/script/util/statTracker.js
/core/script/input.js
/core/script/TextureManager.js
/core/script/ubershader.js
---
js/lib/rdge/materials/square-tunnel-material.js | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'js/lib/rdge/materials/square-tunnel-material.js')
diff --git a/js/lib/rdge/materials/square-tunnel-material.js b/js/lib/rdge/materials/square-tunnel-material.js
index b5cbff30..23b0db03 100644
--- a/js/lib/rdge/materials/square-tunnel-material.js
+++ b/js/lib/rdge/materials/square-tunnel-material.js
@@ -50,12 +50,12 @@ var SquareTunnelMaterial = function SquareTunnelMaterial() {
if (world) this.setWorld( world );
// set up the shader
- this._shader = new jshader();
+ this._shader = new RDGE.jshader();
this._shader.def = squareTunnelMaterialDef;
this._shader.init();
// set up the material node
- this._materialNode = createMaterialNode("squareTunnelMaterial");
+ this._materialNode = RDGE.createMaterialNode("squareTunnelMaterial");
this._materialNode.setShader(this._shader);
this._time = 0;
--
cgit v1.2.3
From 8d1cc709340da845d76f84220fe92c11e6217ff3 Mon Sep 17 00:00:00 2001
From: John Mayhew
Date: Tue, 3 Apr 2012 09:36:14 -0700
Subject: Made use of semicolons consistent and updated new files to use the
new RDGE namespace
---
js/lib/rdge/materials/square-tunnel-material.js | 133 ++++++++++++------------
1 file changed, 66 insertions(+), 67 deletions(-)
(limited to 'js/lib/rdge/materials/square-tunnel-material.js')
diff --git a/js/lib/rdge/materials/square-tunnel-material.js b/js/lib/rdge/materials/square-tunnel-material.js
index e1ca430f..73df4073 100644
--- a/js/lib/rdge/materials/square-tunnel-material.js
+++ b/js/lib/rdge/materials/square-tunnel-material.js
@@ -1,8 +1,8 @@
/*
- This file contains proprietary software owned by Motorola Mobility, Inc.
- No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
- (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
- */
+This file contains proprietary software owned by Motorola Mobility, Inc.
+No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
+(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
+ */
var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial;
@@ -10,103 +10,102 @@ var SquareTunnelMaterial = function SquareTunnelMaterial() {
///////////////////////////////////////////////////////////////////////
// Instance variables
///////////////////////////////////////////////////////////////////////
- this._name = "SquareTunnelMaterial";
- this._shaderName = "squareTunnel";
+ this._name = "SquareTunnelMaterial";
+ this._shaderName = "squareTunnel";
- this._texMap = 'assets/images/rocky-normal.jpg';
+ this._texMap = 'assets/images/rocky-normal.jpg';
- this._time = 0.0;
- this._dTime = 0.01;
+ this._time = 0.0;
+ this._dTime = 0.01;
///////////////////////////////////////////////////////////////////////
// Properties
///////////////////////////////////////////////////////////////////////
- // all defined in parent PulseMaterial.js
- // load the local default value
- this._propValues[ this._propNames[0] ] = this._texMap.slice(0);
+ // all defined in parent PulseMaterial.js
+ // load the local default value
+ this._propValues[this._propNames[0]] = this._texMap.slice(0);
///////////////////////////////////////////////////////////////////////
// Methods
///////////////////////////////////////////////////////////////////////
- // duplcate method requirde
- this.dup = function( world ) {
- // allocate a new uber material
- var newMat = new SquareTunnelMaterial();
-
- // copy over the current values;
- var propNames = [], propValues = [], propTypes = [], propLabels = [];
- this.getAllProperties( propNames, propValues, propTypes, propLabels);
- var n = propNames.length;
- for (var i=0; i