From fb0a659c9ca3479fd6799325498b11f074689936 Mon Sep 17 00:00:00 2001 From: John Mayhew Date: Mon, 2 Apr 2012 14:57:31 -0700 Subject: -Namespaced all RDGE javascript. -Removed the following unused files from the build script /core/script/fx/blur.js /core/script/fx/ssao.js /core/script/animation.js - Fully removed the following from the build and from source control as they are unused or no longer needed /core/script/util/dbgpanel.js /core/script/util/fpsTracker.js /core/script/util/statTracker.js /core/script/input.js /core/script/TextureManager.js /core/script/ubershader.js --- js/lib/rdge/materials/uber-material.js | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'js/lib/rdge/materials/uber-material.js') diff --git a/js/lib/rdge/materials/uber-material.js b/js/lib/rdge/materials/uber-material.js index 6bc35d51..e2f86511 100755 --- a/js/lib/rdge/materials/uber-material.js +++ b/js/lib/rdge/materials/uber-material.js @@ -237,7 +237,7 @@ var UberMaterial = function UberMaterial() { var material = this._materialNode; if (material) { var technique = material.shaderProgram.defaultTechnique; - var renderer = g_Engine.getContext().renderer; + var renderer = RDGE.globals.engine.getContext().renderer; if (renderer && technique) { var tex = renderer.getTextureByName(value, caps.environmentMap.wrap); this.registerTexture( tex ); @@ -265,7 +265,7 @@ var UberMaterial = function UberMaterial() { var material = this._materialNode; if (material) { var technique = material.shaderProgram.defaultTechnique; - var renderer = g_Engine.getContext().renderer; + var renderer = RDGE.globals.engine.getContext().renderer; if (renderer && technique) { var tex = renderer.getTextureByName(value, caps.diffuseMap.wrap); this.registerTexture( tex ); @@ -293,7 +293,7 @@ var UberMaterial = function UberMaterial() { var material = this._materialNode; if (material) { var technique = material.shaderProgram.defaultTechnique; - var renderer = g_Engine.getContext().renderer; + var renderer = RDGE.globals.engine.getContext().renderer; if (renderer && technique) { var tex = renderer.getTextureByName(value, caps.specularMap.wrap); this.registerTexture( tex ); @@ -321,7 +321,7 @@ var UberMaterial = function UberMaterial() { var material = this._materialNode; if (material) { var technique = material.shaderProgram.defaultTechnique; - var renderer = g_Engine.getContext().renderer; + var renderer = RDGE.globals.engine.getContext().renderer; if (renderer && technique) { var tex = renderer.getTextureByName(value, caps.normalMap.wrap); this.registerTexture( tex ); @@ -363,7 +363,7 @@ var UberMaterial = function UberMaterial() { this._shader = this.buildUberShader( this._ubershaderCaps ); // set up the material node - this._materialNode = createMaterialNode("uberMaterial"); + this._materialNode = RDGE.createMaterialNode("uberMaterial"); this._materialNode.setShader(this._shader); }; @@ -450,7 +450,7 @@ var UberMaterial = function UberMaterial() { var fshader = preproc + uberFShader; // build output jshader - var uberJShader = new jshader(); + var uberJShader = new RDGE.jshader(); uberJShader.def = { 'shaders': { 'defaultVShader': vshader, @@ -517,9 +517,9 @@ var UberMaterial = function UberMaterial() { } } } - technique.u_uvMatrix.set(caps.uvTransform || mat4.identity()); + technique.u_uvMatrix.set(caps.uvTransform || RDGE.mat4.identity()); - var renderer = g_Engine.getContext().renderer; + var renderer = RDGE.globals.engine.getContext().renderer; if(this._useDiffuseMap) { var tex = renderer.getTextureByName(caps.diffuseMap.texture, caps.diffuseMap.wrap, caps.diffuseMap.mips); this.registerTexture( tex ); -- cgit v1.2.3