From 4cd4d29ae10b87f7b280d537b8980d207a22dd43 Mon Sep 17 00:00:00 2001 From: hwc487 Date: Wed, 21 Mar 2012 16:51:05 -0700 Subject: Synchronized material animation speed for pulse material between Ninja and runtime. --- js/lib/rdge/materials/pulse-material.js | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'js/lib') diff --git a/js/lib/rdge/materials/pulse-material.js b/js/lib/rdge/materials/pulse-material.js index e6be69b4..2075d1ff 100644 --- a/js/lib/rdge/materials/pulse-material.js +++ b/js/lib/rdge/materials/pulse-material.js @@ -169,7 +169,8 @@ var PulseMaterial = function PulseMaterial() { { 'material' : this.getShaderName(), 'name' : this.getName(), - 'texture' : this._propValues[this._propNames[0]] + 'texture' : this._propValues[this._propNames[0]], + 'dTime' : this._dTime }; return jObj; @@ -183,6 +184,8 @@ var PulseMaterial = function PulseMaterial() { try { this._propValues[this._propNames[0]] = jObj.texture; this._texMap = jObj.texture; + if (jObj.dTime) + this._dTime = jObj.dTime; } catch (e) { -- cgit v1.2.3