From a11ef2eed7049835c8bdfa50a2b893632c46eaa0 Mon Sep 17 00:00:00 2001 From: Valerio Virgillito Date: Wed, 4 Apr 2012 11:11:58 -0700 Subject: Squashed commit of Preparing for the montage undo-manager: Architecture changes Reworked the add and remove elements into 1 function which can take 1 or more elements. Removed the _element from the selection array Many other changes related to those 2 changes Undo/Redo shortcuts are now using montage undo/redo manager. Signed-off-by: Valerio Virgillito --- js/tools/BrushTool.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'js/tools/BrushTool.js') diff --git a/js/tools/BrushTool.js b/js/tools/BrushTool.js index f7f0e4bf..2171d2c6 100644 --- a/js/tools/BrushTool.js +++ b/js/tools/BrushTool.js @@ -306,7 +306,7 @@ exports.BrushTool = Montage.create(ShapeTool, { if (!canvas) { var newCanvas = NJUtils.makeNJElement("canvas", "Brushstroke", "shape", {"data-RDGE-id": NJUtils.generateRandom()}, true); var elementModel = TagTool.makeElement(w, h, planeMat, midPt, newCanvas); - ElementMediator.addElement(newCanvas, elementModel.data, true); + ElementMediator.addElements(newCanvas, elementModel.data, false); // create all the GL stuff var world = this.getGLWorld(newCanvas, this._useWebGL); -- cgit v1.2.3