From f522ce09d98bbb2812ed25bb942597d854d71a1c Mon Sep 17 00:00:00 2001 From: hwc487 Date: Wed, 11 Apr 2012 16:01:33 -0700 Subject: Rotate3D tool changes --- js/tools/RotateObject3DTool.js | 141 ++++++++++++++++++++++++++++++++++++++++- 1 file changed, 140 insertions(+), 1 deletion(-) (limited to 'js/tools/RotateObject3DTool.js') diff --git a/js/tools/RotateObject3DTool.js b/js/tools/RotateObject3DTool.js index 72af6eff..7b4ec083 100755 --- a/js/tools/RotateObject3DTool.js +++ b/js/tools/RotateObject3DTool.js @@ -4,7 +4,9 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. */ -var Montage = require("montage/core/core").Montage; +var Montage = require("montage/core/core").Montage, + viewUtils = require("js/helper-classes/3D/view-utils").ViewUtils, + snapManager = require("js/helper-classes/3D/snap-manager").SnapManager; var Rotate3DToolBase = require("js/tools/Rotate3DToolBase").Rotate3DToolBase; var toolHandleModule = require("js/stage/tool-handle"); @@ -54,6 +56,143 @@ exports.RotateObject3DTool = Montage.create(Rotate3DToolBase, { } }, + initializeSnapping : { + value : function(event) + { + console.log( "initializeSnapping" ); + + this._mouseDownHitRec = null; + this._mouseUpHitRec = null; + + snapManager.clearAvoidList(); + snapManager.clearDragPlane(); + + // the translate tool does snap align to the bounds of the object only. + // turn off snap align to the cursor. This needs to be re-enabled in the mouse up method + snapManager.enableSnapAlign( false ); + + // snap to element and snap to grid are conditionally enabled based + // on the snap results of the mouse down. enable everything for the first snap + this._snapToElements = snapManager.elementSnapEnabledAppLevel(); + this._snapToGrid = snapManager.gridSnapEnabledAppLevel(); + + this._dragPlane = null; + this._clickedOnStage = false; + var do3DSnap = true; + + if(this._handleMode === null) + { + snapManager.enableElementSnap ( true ); + snapManager.enableGridSnap ( true ); + } +// else +// { +// this._delta = null; + // special case for z-translation +// if(this._handleMode === 0) +// { +// this._dragPlane = viewUtils.getNormalToUnprojectedElementPlane(this._target); +// snapManager.setupDragPlaneFromPlane(this._dragPlane); +// do3DSnap = false; + +// snapManager.enableElementSnap ( false ); +// snapManager.enableGridSnap ( false ); +// } +// } + + if (this._targets) + { + var point = webkitConvertPointFromPageToNode(this.application.ninja.stage.canvas, + new WebKitPoint(event.pageX, event.pageY)); + + // do the snap before setting up the avoid list to allow + // a snap on the mouse down + var hitRec = snapManager.snap(point.x, point.y, do3DSnap); + +// if(this._handleMode === 2) +// { +// // translate z doesn't snap to element so hitRec's element will always be different +// // from what the browser says we clicked on. So, skip this check. +// } +// else +// { +// // Check that hitRec's element matches element that browser says we clicked on +// // TODO - This is still not working when using a handle that is on top of an +// // element that is not currently selected +// var elt = this.application.ninja.stage.GetSelectableElement(event); +// if(elt && (elt !== hitRec.getElement())) +// { +// hitRec = snapManager.findHitRecordForElement(elt); +// } +// if(elt === this.application.ninja.currentSelectedContainer) +// { +// this._clickedOnStage = true; +// } +// } + + // we don't want to snap to selected objects during the drag +// var len = this._targets.length; +// for(var i=0; i