From 0a0aa4662ffa687dd049cc5a24e701cedf87253a Mon Sep 17 00:00:00 2001 From: hwc487 Date: Wed, 28 Mar 2012 05:44:38 -0700 Subject: added a notification procedure to worlds. --- js/lib/drawing/world.js | 71 +++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 69 insertions(+), 2 deletions(-) (limited to 'js') diff --git a/js/lib/drawing/world.js b/js/lib/drawing/world.js index ebeeeb20..f077a5e2 100755 --- a/js/lib/drawing/world.js +++ b/js/lib/drawing/world.js @@ -78,6 +78,9 @@ var World = function GLWorld( canvas, use3D, preserveDrawingBuffer ) { // keep a counter for generating node names this._nodeCounter = 0; + // for sending notifications to listeners + this._notifier = new Notifier(); + /////////////////////////////////////////////////////////////////////// // Property accessors /////////////////////////////////////////////////////////////////////// @@ -435,6 +438,9 @@ World.prototype.updateObject = function (obj) { childTrNode.attachMeshNode(this.renderer.id + "_prim_" + this._nodeCounter++, prim); childTrNode.attachMaterial(materialNodes[i]); } + + // send a notification that the tree has changed + this._notifier.sendNotification( this._notifier.OBJECT_CHANGE ); }; World.prototype.addObject = function( obj ) { @@ -463,6 +469,9 @@ World.prototype.addObject = function( obj ) { obj.buildBuffers(); this.restartRenderLoop(); } + + // send a notification that the tree has changed + this._notifier.sendNotification( this._notifier.OBJECT_CHANGE ); } catch(e) { @@ -520,13 +529,21 @@ World.prototype.addIfNewObject = function (obj) { obj.buildBuffers(); this.restartRenderLoop(); } + + // send a notification that the tree has changed + this._notifier.sendNotification( this._notifier.OBJECT_CHANGE ); + } catch (e) { alert("Exception in GLWorld.addIfNewObject " + e); } }; -World.prototype.clearTree = function() { - if (this._useWebGL) { +World.prototype.clearTree = function() +{ + this._notifier.sendNotification( this._notifier.OBJECT_DELETE ); + + if (this._useWebGL) + { var root = this._rootNode; root.children = new Array(); g_Engine.unregisterCanvas( this._canvas.rdgeid ) @@ -1085,6 +1102,56 @@ World.prototype.importSubObject = function( objStr, parentNode ) { return trNode; }; +function Notifier() +{ + // notification types supported + this.OBJECT_DELETE = 1; + this.OBJECT_REANIMATE = 2; // the object has come back after a deletion - as in undo + this.OBJECT_CHANGE = 3; + + + // the array of listener objects + this._listenerArray = []; + + this.sendNotification = function( type, callerData ) + { + var n = this._listenerArray.length; + for (var i=0; i