From 2a8a41711052bb557271c27f82faba8dd13fd880 Mon Sep 17 00:00:00 2001 From: Nivesh Rajbhandari Date: Wed, 7 Mar 2012 06:12:34 -0800 Subject: preliminary support for setting gradients on webgl shapes. Signed-off-by: Nivesh Rajbhandari --- .../gradientpicker.reel/gradientpicker.js | 3 +- js/controllers/elements/shapes-controller.js | 125 +++++++++++++++++++-- js/lib/geom/geom-obj.js | 65 ++++++++--- 3 files changed, 168 insertions(+), 25 deletions(-) (limited to 'js') diff --git a/js/components/gradientpicker.reel/gradientpicker.js b/js/components/gradientpicker.reel/gradientpicker.js index 0940be3c..cedeef50 100755 --- a/js/components/gradientpicker.reel/gradientpicker.js +++ b/js/components/gradientpicker.reel/gradientpicker.js @@ -397,7 +397,8 @@ exports.GradientPicker = Montage.create(Component, { actionEvent.initEvent(type, true, true); actionEvent.type = type; actionEvent.wasSetByCode = userInitiated; - actionEvent.gradient = {stops: this.value, mode: this.mode, css: css}; + // TODO - mode seems to get reset to "rgb", so also setting a gradientMode property + actionEvent.gradient = {stops: this.value, mode: this.mode, gradientMode: this.mode, css: css}; this.dispatchEvent(actionEvent); } } diff --git a/js/controllers/elements/shapes-controller.js b/js/controllers/elements/shapes-controller.js index 3423a5a7..7079fc7f 100755 --- a/js/controllers/elements/shapes-controller.js +++ b/js/controllers/elements/shapes-controller.js @@ -259,24 +259,70 @@ exports.ShapesController = Montage.create(CanvasController, { } }, - setColor: { - value: function(el, color, isFill) { - var webGl = color.webGlColor || color.color.webGlColor; - if(!webGl) + _setGradientMaterial: { + value: function(el, gradientMode, isFill) { + var m = "LinearGradientMaterial"; + if(gradientMode === "radial") { - webGl = this.application.ninja.colorController.colorModel.colorToWebGl(color.color); + m = "RadialGradientMaterial"; } + + if(el.elementModel.shapeModel.fillMaterial.getName() !== m) + { + var fm = Object.create(MaterialsModel.getMaterial(m)); + if(fm) + { + if(isFill) + { + el.elementModel.shapeModel.GLGeomObj.setFillMaterial(fm); + el.elementModel.shapeModel.fillMaterial = fm; + } + else + { + el.elementModel.shapeModel.GLGeomObj.setStrokeMaterial(fm); + el.elementModel.shapeModel.strokeMaterial = fm; + } + el.elementModel.shapeModel.GLGeomObj.buildBuffers(); + } + } + } + }, + + setColor: { + value: function(el, color, isFill) { + var mode = color.mode, + webGl; if(isFill) { - el.elementModel.shapeModel.GLGeomObj.setFillColor(webGl); - this.setShapeProperty(el, "fill", webGl); - this.setShapeProperty(el, "background", color); + if(mode) + { + switch (mode) { + case 'nocolor': + el.elementModel.shapeModel.GLGeomObj.setFillColor(null); + this.setShapeProperty(el, "fill", null); + this.setShapeProperty(el, "background", color); +// el.elementModel.fill = null; + return; + case 'gradient': + this._setGradientMaterial(el, color.color.gradientMode, isFill); + el.elementModel.shapeModel.GLGeomObj.setFillColor({gradientMode:color.color.gradientMode, color:color.color.stops}); + el.elementModel.shapeModel.GLWorld.render(); + this.setShapeProperty(el, "fill", color.color.css); + this.setShapeProperty(el, "background", color); +// el.elementModel.fill = color; + break; + default: + webGl = this.application.ninja.colorController.colorModel.colorToWebGl(color.color); + el.elementModel.shapeModel.GLGeomObj.setFillColor(webGl); + this.setShapeProperty(el, "fill", webGl); + this.setShapeProperty(el, "background", color); +// el.elementModel.fill = color; + } + } } else { - el.elementModel.shapeModel.GLGeomObj.setStrokeColor(webGl); - this.setShapeProperty(el, "stroke", webGl); - this.setShapeProperty(el, "border", color); + // Support for ink-bottle tool if(color.strokeInfo) { var strokeWidth = this.GetValueInPixels(color.strokeInfo.strokeSize, @@ -285,7 +331,64 @@ exports.ShapesController = Montage.create(CanvasController, { this.setShapeProperty(el, "strokeSize", color.strokeInfo.strokeSize + " " + color.strokeInfo.strokeUnits); } + + if(mode) + { + switch (mode) { + case 'nocolor': + el.elementModel.shapeModel.GLGeomObj.setStrokeColor(null); + this.setShapeProperty(el, "stroke", null); + this.setShapeProperty(el, "border", color); +// el.elementModel.fill = null; + return; + case 'gradient': + this._setGradientMaterial(el, color.color.gradientMode, isFill); + el.elementModel.shapeModel.GLGeomObj.setStrokeColor({gradientMode:color.color.gradientMode, color:color.color.stops}); + el.elementModel.shapeModel.GLWorld.render(); + this.setShapeProperty(el, "stroke", color.color.css); + this.setShapeProperty(el, "border", color); +// el.elementModel.fill = color; + break; + default: + webGl = this.application.ninja.colorController.colorModel.colorToWebGl(color.color); + el.elementModel.shapeModel.GLGeomObj.setStrokeColor(webGl); + this.setShapeProperty(el, "stroke", webGl); + this.setShapeProperty(el, "border", color); +// el.elementModel.fill = color; + } + } } + + + + + + +// var webGl = color.webGlColor || color.color.webGlColor; +// if(!webGl) +// { +// webGl = this.application.ninja.colorController.colorModel.colorToWebGl(color.color); +// } +// if(isFill) +// { +// el.elementModel.shapeModel.GLGeomObj.setFillColor(webGl); +// this.setShapeProperty(el, "fill", webGl); +// this.setShapeProperty(el, "background", color); +// } +// else +// { +// el.elementModel.shapeModel.GLGeomObj.setStrokeColor(webGl); +// this.setShapeProperty(el, "stroke", webGl); +// this.setShapeProperty(el, "border", color); +// if(color.strokeInfo) +// { +// var strokeWidth = this.GetValueInPixels(color.strokeInfo.strokeSize, +// color.strokeInfo.strokeUnits); +// el.elementModel.shapeModel.GLGeomObj.setStrokeWidth(strokeWidth); +// this.setShapeProperty(el, "strokeSize", color.strokeInfo.strokeSize + " " +// + color.strokeInfo.strokeUnits); +// } +// } el.elementModel.shapeModel.GLWorld.render(); } }, diff --git a/js/lib/geom/geom-obj.js b/js/lib/geom/geom-obj.js index c5880843..726c3595 100755 --- a/js/lib/geom/geom-obj.js +++ b/js/lib/geom/geom-obj.js @@ -138,22 +138,61 @@ var GeomObj = function GLGeomObj() { // Methods /////////////////////////////////////////////////////////////////////// this.setMaterialColor = function(c, type) { - if (type == "fill") { - this._fillColor = c.slice(0); + if(c.gradientMode) { + var nMats = 0; + if (this._materialArray && this._materialTypeArray) { + nMats = this._materialArray.length; + } + + var stops = [], + colors = c.color; + + var len = colors.length; + // TODO - Current shaders only support 4 color stops + if(len > 4) { + len = 4; + } + + for(var n=0; n