From d8c9578ced2c0dad0a9152ff955511986d9c013d Mon Sep 17 00:00:00 2001 From: Jose Antonio Marquez Date: Sat, 10 Mar 2012 13:21:50 -0800 Subject: Setting local path to assets This is still no resolving issues with webGL runtime. --- js/mediators/io-mediator.js | 1 + 1 file changed, 1 insertion(+) (limited to 'js') diff --git a/js/mediators/io-mediator.js b/js/mediators/io-mediator.js index d26c7a88..11aeb74d 100644 --- a/js/mediators/io-mediator.js +++ b/js/mediators/io-mediator.js @@ -431,6 +431,7 @@ function initWebGl (e) {\n\ }\n\ //Creating data manager\n\ cvsDataMngr = new CanvasDataManager();\n\ + g_Engine._assetPath = '"+rdgeDirName+"/';\n\ //Loading data to canvas(es)\n\ cvsDataMngr.loadGLData(document.body, ninjaWebGlData.data, '"+rdgeDirName+"/');\n\ }\ -- cgit v1.2.3