/* Copyright (c) 2012, Motorola Mobility, Inc All Rights Reserved. BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of Motorola Mobility nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ //////////////////////////////////////////////////////////////////////// // var Montage = require("montage/core/core").Montage, Component = require("montage/ui/component").Component; //////////////////////////////////////////////////////////////////////// // exports.ColorWheel = Montage.create(Component, { //////////////////////////////////////////////////////////////////// // hasTemplate: { value: true }, //////////////////////////////////////////////////////////////////// //Value of wheel in HSV (360, 100, 100) _value: { value: {h: 0, s: 0, v: 0} }, //////////////////////////////////////////////////////////////////// //Value of wheel in HSV (360, 100, 100) value: { get: function() { return this._value; }, set: function(value) { this._value = value; if (this._wheelData) { if (value && !value.wasSetByCode) { this.wheelSelectorAngle(value.h/this._math.TAU*360); this.drawSwatchColor(value.h/this._math.TAU*360); this.drawSwatchSelector(value.s*100, value.v*100); } if (!this._isMouseDown) { this._dispatchEvent('change', true); } } } }, //////////////////////////////////////////////////////////////////// //Stroke size of wheel _strokeWidth: { value: 2 }, //////////////////////////////////////////////////////////////////// //Size must be set in digits and interpreted as pixel strokeWidth: { get: function() { return this._strokeWidth; }, set: function(value) { this._strokeWidth = value; } }, //////////////////////////////////////////////////////////////////// //Stroke color of wheel _strokeColor: { value: 'rgb(255, 255, 255)' }, //////////////////////////////////////////////////////////////////// //Stroke only apply to wheel rim strokeColor: { get: function() { return this._strokeColor; }, set: function(value) { this._strokeColor = value; } }, //////////////////////////////////////////////////////////////////// //Width of the rim _rimWidth: { value: 2 }, //////////////////////////////////////////////////////////////////// //Width must be set using digits interpreted as pixel rimWidth: { get: function() { return this._rimWidth; }, set: function(value) { this._rimWidth = value; } }, //////////////////////////////////////////////////////////////////// // _math: { value: {PI: Math.PI, TAU: Math.PI*2, RADIANS: Math.PI/180} }, //////////////////////////////////////////////////////////////////// // prepareForDraw: { value: function() { //Hidding component while it is drawn this.element.style.opacity = 0; } }, //////////////////////////////////////////////////////////////////// // willDraw: { value: function() { // } }, //////////////////////////////////////////////////////////////////// // draw: { value: function() { // var slice, i, whlctx = this.wheel.getContext("2d"); //Determing radius by smallest factor of width or height if (this.element.offsetWidth > this.element.offsetHeight) { this._math.diameter = this.element.offsetWidth; } else { this._math.diameter = this.element.offsetHeight; } //Setting the radius from diameter this._math.radius = this._math.diameter/2; //Inner radius of wheel this._math.innerRadius = this._math.radius - this.rimWidth; //Setting the widths and heights to match the container's this.wheel.width = this.wheel.height = this.wheelSelect.width = this.wheelSelect.height = this.swatchSelect.width = this.swatchSelect.height = this._math.diameter; // this._math.swatchLength = Math.floor((this._math.radius - this.rimWidth - this.strokeWidth*4) * Math.sin(45 * this._math.RADIANS) * 2); this._math.swatchPosition = Math.round(this._math.radius - (this._math.swatchLength/2))+this.strokeWidth* Math.sin(45 * this._math.RADIANS); // this.swatch.style.top = this.swatch.style.left = this._math.swatchPosition+'px'; //Clearing wheel for redraw whlctx.clearRect(0, 0, this._math.diameter, this._math.diameter); //////////////////////////////////////////////////////////////// //Drawing color wheel circle whlctx.save(); whlctx.beginPath(); whlctx.moveTo(0,0); whlctx.lineTo(this._math.diameter,0); whlctx.lineTo(this._math.diameter,this._math.diameter); whlctx.lineTo(0,this._math.diameter); whlctx.closePath(); whlctx.clip(); whlctx.strokeStyle = 'rgba(0,0,0,0)'; whlctx.lineCap = 'butt'; whlctx.lineJoin = 'miter'; whlctx.miterLimit = 4; whlctx.save(); //////////////////////////////////////////////////////////////// //Looping through set intervals this._math.radius = this._math.radius - this.strokeWidth/2; for (i=0; i<60; i++) { //Calculating slice number slice = Math.round(255*i/60); //Drawing 6 slices (6 colors in color theory) this._drawWheelSlice (i, 255, slice, 0); this._drawWheelSlice (i+60, 255-slice, 255, 0); this._drawWheelSlice (i+120, 0, 255, slice); this._drawWheelSlice (i+180, 0, 255-slice, 255); this._drawWheelSlice (i+240, slice, 0, 255); this._drawWheelSlice (i+300, 255, 0, 255-slice); } // this._math.radius = this._math.radius + this.strokeWidth/2; //TODO: Add parameter to allow for color specification of this inner 'empty' circle in wheel whlctx.beginPath(); whlctx.arc(this._math.innerRadius+this.rimWidth, this._math.innerRadius+this.rimWidth, this._math.innerRadius-this.strokeWidth/2, 0, this._math.TAU, true); whlctx.fillStyle = '#494949'; whlctx.fill(); whlctx.restore(); // whlctx.strokeStyle = this.strokeColor; whlctx.lineWidth = this.strokeWidth; whlctx.globalAlpha = 1; whlctx.beginPath(); whlctx.arc(this._math.radius, this._math.radius, this._math.radius-this.strokeWidth/2, 0, this._math.TAU, true); whlctx.closePath(); whlctx.stroke(); whlctx.restore(); // whlctx.strokeStyle = this.strokeColor; whlctx.lineWidth = this.strokeWidth; whlctx.globalAlpha = 1; whlctx.beginPath(); whlctx.arc(this._math.innerRadius+this.rimWidth, this._math.innerRadius+this.rimWidth, this._math.innerRadius-this.strokeWidth/2, 0, this._math.TAU, true); whlctx.closePath(); whlctx.stroke(); whlctx.restore(); // whlctx.beginPath(); whlctx.moveTo(this._math.swatchPosition-this.strokeWidth/2, this._math.swatchPosition-this.strokeWidth/2); whlctx.lineTo(this._math.swatchLength+this._math.swatchPosition-this.strokeWidth/2, this._math.swatchPosition-this.strokeWidth/2); whlctx.lineTo(this._math.swatchLength+this._math.swatchPosition-this.strokeWidth/2, this._math.swatchLength+this._math.swatchPosition-this.strokeWidth/2); whlctx.lineTo(this._math.swatchPosition-this.strokeWidth/2, this._math.swatchLength+this._math.swatchPosition-this.strokeWidth/2); whlctx.closePath(); whlctx.strokeStyle = "rgba(0, 0, 0, .25)"; whlctx.shadowColor = "rgba(0, 0, 0, 1)"; whlctx.shadowBlur = 2; whlctx.stroke(); // this._wheelData = whlctx.getImageData(0, 0, this._math.diameter, this._math.diameter); //TODO: Fix redraw bug if(!this.value) { this.wheelSelectorAngle(0); this.drawSwatchColor(0); this.drawSwatchSelector(100, 100); } else { this.wheelSelectorAngle(0); this.drawSwatchColor(0); this.drawSwatchSelector(100, 100); // this.wheelSelectorAngle(this.value.h/this._math.TAU*360); this.drawSwatchColor(this.value.h/this._math.TAU*360); this.drawSwatchSelector(this.value.s*100, this.value.v*100); } } }, //////////////////////////////////////////////////////////////////// // didDraw: { value: function() { // this.element.style.opacity = 1; // this.wheelSelect.style.cursor = 'pointer'; // this.wheelSelect.addEventListener('mouseup', this, false); this.wheelSelect.addEventListener('mousedown', this, false); this.wheelSelect.addEventListener('mousemove', this, false); } }, //////////////////////////////////////////////////////////////////// // _scanningMode: { value: null }, //////////////////////////////////////////////////////////////////// // _isMouseDown: { value: false }, //////////////////////////////////////////////////////////////////// // handleMousedown: { value: function(e) { // this._isMouseDown = true; // if ((e.offsetY < this._math.swatchPosition || e.offsetY > this._math.swatchLength+this._math.swatchPosition) || (e.offsetX < this._math.swatchPosition || e.offsetX > this._math.swatchLength+this._math.swatchPosition)) { this._scanningMode = 'wheel'; } else { this._scanningMode = 'swatch'; } } }, //////////////////////////////////////////////////////////////////// // handleMouseup: { value: function(e) { var math = this._math; // if ((e.offsetY < math.swatchPosition || e.offsetY > math.swatchLength+math.swatchPosition) || (e.offsetX < math.swatchPosition || e.offsetX > math.swatchLength+math.swatchPosition)) { if (this._scanningMode === 'wheel') { this.mouseSetWheelAngle(e); } } else { if (this._scanningMode === 'swatch'){ this.mouseSetSwatch(e); } } this._dispatchEvent('change', false); this._isMouseDown = false; this._scanningMode = null; } }, //////////////////////////////////////////////////////////////////// // handleMousemove: { value: function(e) { var math = this._math; // if (this._isMouseDown) { if (this._scanningMode === 'wheel') { this.mouseSetWheelAngle(e); } else if (this._scanningMode === 'swatch'){ this.mouseSetSwatch(e); } // this._dispatchEvent('changing', false); } else { if ((e.offsetY < math.swatchPosition || e.offsetY > math.swatchLength+math.swatchPosition) || (e.offsetX < math.swatchPosition || e.offsetX > math.swatchLength+math.swatchPosition)) { this.wheelSelect.style.cursor = 'pointer'; } else { this.wheelSelect.style.cursor = 'crosshair'; } } } }, //////////////////////////////////////////////////////////////////// // mouseSetWheelAngle: { value: function(e) { var angle = (2 * Math.atan2(e.offsetY - (this._math.radius - Math.sqrt(Math.pow(Math.abs(e.offsetX - this._math.radius),2) + Math.pow(Math.abs(e.offsetY - this._math.radius), 2))), e.offsetX - this._math.radius))/this._math.TAU*360; if (this._value) { this.value = {h: angle*this._math.TAU/360, s: this._value.s, v: this._value.v}; } else { this.value = {h: angle*this._math.TAU/360, s: 1, v: 1}; } this.wheelSelectorAngle(0); this.wheelSelectorAngle(angle); this.drawSwatchColor(angle); } }, //////////////////////////////////////////////////////////////////// // mouseSetSwatch: { value: function(e) { // var s, v, math = this._math;; // if (e.offsetX > math.swatchLength+math.swatchPosition) { s = 100; } else if (e.offsetX < math.swatchPosition) { s = 0; } else { s = 100-100*(math.swatchLength-(e.offsetX-math.swatchPosition))/math.swatchLength; } // if (e.offsetY > math.swatchLength+math.swatchPosition) { v = 0; } else if (e.offsetY < math.swatchPosition) { v = 100; } else { v = 100-(e.offsetY-math.swatchPosition)/math.swatchLength*100; } // if (this._value) { this.value = {h: this._value.h, s: s/100, v: v/100}; } else { this.value = {h: 0, s: s/100, v: v/100}; } // this.drawSwatchSelector(s, v); } }, //////////////////////////////////////////////////////////////////// // _wheelData: { value: null }, //////////////////////////////////////////////////////////////////// // _previousDegree: { value: 0 }, //////////////////////////////////////////////////////////////////// // drawSwatchSelector: { value: function (s, v) { var context = this.swatchSelect.getContext("2d"), strokeWidth = this.strokeWidth/2, radius = this._math.radius/28, math = this._math; context.clearRect(0, 0, math.diameter, math.diameter); //White outline context.beginPath(); context.strokeStyle = '#FFF'; context.lineWidth = strokeWidth; context.globalAlpha = 1; //context.arc(this._math.swatchPosition+(this._math.swatchLength*(s/100)) - radius/2, this._math.swatchPosition+(this._math.swatchLength*(1-v/100))- radius/2, radius-strokeWidth, 0, this._math.TAU, true); context.arc(math.swatchPosition+(math.swatchLength*(s/100)), math.swatchPosition+(math.swatchLength*(1-v/100)), radius-strokeWidth, 0, math.TAU, true); context.closePath(); context.stroke(); context.restore(); //Black outline context.beginPath(); context.strokeStyle = '#000'; context.lineWidth = strokeWidth; context.globalAlpha = 1; context.arc(math.swatchPosition+(math.swatchLength*(s/100)), math.swatchPosition+(math.swatchLength*(1-v/100)), radius, 0, math.TAU, true); context.closePath(); context.stroke(); context.restore(); } }, //////////////////////////////////////////////////////////////////// // drawSwatchColor: { value: function (angle) { var context = this.swatch.getContext("2d"), gradient, math = this._math; context.clearRect(0, 0, math.swatchLength, math.swatchLength); context.beginPath(); context.moveTo(0, 0); context.lineTo(math.swatchLength, 0); context.lineTo(math.swatchLength, math.swatchLength); context.lineTo(0, math.swatchLength); context.closePath(); context.fillStyle = 'hsl('+angle+', 100%, 50%)'; context.fill(); // context.beginPath(); context.moveTo(0, 0); context.lineTo(math.swatchLength, 0); context.lineTo(math.swatchLength, math.swatchLength); context.lineTo(0, math.swatchLength); gradient = context.createLinearGradient(0,0,math.swatchLength,0); gradient.addColorStop(0,"rgba(255, 255, 255, 255)"); gradient.addColorStop(1,"rgba(255, 255, 255, 0)"); context.fillStyle = gradient; context.fillRect(0 , 0, math.swatchLength, math.swatchLength); context.closePath(); // context.beginPath(); context.moveTo(0, math.swatchLength); context.lineTo(math.swatchLength, 0); context.lineTo(math.swatchLength, math.swatchLength); context.lineTo(0, math.swatchLength); gradient = context.createLinearGradient(0,math.swatchLength,0, 0); gradient.addColorStop(0,"rgba(0, 0, 0, 255)"); gradient.addColorStop(1,"rgba(0, 0, 0, 0)"); context.fillStyle = gradient; context.fillRect(0 , 0, math.swatchLength, math.swatchLength); context.closePath(); } }, //////////////////////////////////////////////////////////////////// // _drawWheelSlice: { value: function (s, r, g, b) { // var context = this.wheel.getContext("2d"), radius = this._math.radius, trnslt = radius + this.strokeWidth/2; // context.beginPath(); context.fillStyle = 'rgb('+r+','+g+','+b+')'; context.scale(1,1); context.translate(trnslt, trnslt); context.rotate(s*this._math.RADIANS); context.translate(-radius, -radius); context.moveTo(radius, radius); context.translate(radius, radius); context.arc(0, 0, radius, -1.59, -1.53, 0); context.translate(-radius, -radius); context.lineTo(radius, this.rimWidth); context.translate(radius, radius); context.arc(0, 0, this._math.innerRadius, -1.53, -1.59, 1); context.closePath(); context.fill(); context.stroke(); context.restore(); context.save(); } }, //////////////////////////////////////////////////////////////////// // wheelSelectorAngle: { value: function (angle) { angle *= this._math.RADIANS; // var context = this.wheelSelect.getContext("2d"), radius = this._math.radius, radiusOffsetPositive = this._math.radius+this.rimWidth/3, rimPositiveStrokeOffset = this.rimWidth + this.strokeWidth, strokeTotalWidth = this.strokeWidth*2, rimNegativeStrokeOffset = this.rimWidth - this.strokeWidth, radiusOffsetNagative = this._math.radius-this.rimWidth/3; // context.clearRect(0, 0, this.wheelSelect.width, this.wheelSelect.height); // context.beginPath(); context.fillStyle = "rgba(0, 0, 0, 0)"; context.shadowColor = "rgba(0 , 0, 0, 1)"; context.shadowBlur = this.strokeWidth; context.strokeStyle = this.strokeColor; context.lineWidth = this.strokeWidth; context.translate(radius, radius); context.rotate(angle - this._previousDegree); this._previousDegree = angle; context.translate(-radius, -radius); context.globalAlpha = 1; context.moveTo(radius, 0); context.lineTo(radius, 0); context.quadraticCurveTo(radiusOffsetPositive, 0, radiusOffsetPositive, strokeTotalWidth); context.lineTo(radiusOffsetPositive, rimNegativeStrokeOffset); context.quadraticCurveTo(radiusOffsetPositive, rimPositiveStrokeOffset, radius, rimPositiveStrokeOffset); context.lineTo(radius, rimPositiveStrokeOffset); context.quadraticCurveTo(radiusOffsetNagative, rimPositiveStrokeOffset, radiusOffsetNagative,rimNegativeStrokeOffset); context.lineTo(radiusOffsetNagative, strokeTotalWidth); context.quadraticCurveTo(radiusOffsetNagative, 0, radius, 0); context.stroke(); context.closePath(); } }, //////////////////////////////////////////////////////////////////// //Dispatching custom event _dispatchEvent: { value: function(type, userInitiated) { var actionEvent = document.createEvent("CustomEvent"); actionEvent.initEvent(type, true, true); actionEvent.type = type; actionEvent.wasSetByCode = userInitiated; actionEvent.hsv = this.value; this.dispatchEvent(actionEvent); } } //////////////////////////////////////////////////////////////////// });