/* Copyright (c) 2012, Motorola Mobility LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Motorola Mobility LLC nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /////////////////////////////////////////////////////////////////////// // Class DrawUtils // Overlay drawing utility functions /////////////////////////////////////////////////////////////////////// var Montage = require("montage/core/core").Montage, Component = require("montage/ui/component").Component; var vecUtils = require("js/helper-classes/3D/vec-utils").VecUtils; var Rectangle = require("js/helper-classes/3D/rectangle").Rectangle; var StageLine = require("js/helper-classes/3D/StageLine").StageLine; var DrawUtils = exports.DrawUtils = Montage.create(Component, { /////////////////////////////////////////////////////////////////////// // Instance variables /////////////////////////////////////////////////////////////////////// viewUtils: { value: null, writable: true }, snapManager: { value: null }, ElementPlanes : { value: null, writable: true }, // the drawing surface (a canvas) _drawingSurfaceElt : { value: null, writable: true }, _drawingContext : { value: null, writable: true }, // color to draw the lines _lineColor : { value: "black", writable: true}, // define a stack for quickly setting graphics states and restoring them _stateArray : { value: [], writable: true }, // save references to the grid lines for quick redraw _gridLineArray : {value: [], writable: true }, // state for moveTo, lineTo _curPt : { value: null, writable: true }, _curVis : { value: null, writable: true }, // the element that defines the coordinate system for the displayed lines _sourceSpaceElt : { value: null, writable: true }, // maintain a list of objects to hide against _eltArray : {value: [], writable: true }, // maintain a list of the planes to test against _planesArray : {value: [], writable: true }, // the working plane. // a grid may be drawn aligned with this working plane _workingPlane : { value: null, writable: true }, // save some parameters about the grid. // these parameters are set when the grid is drawn _gridHorizontalSpacing : {value: 50, writable: true }, _gridVerticalSpacing : {value: 50, writable: true }, _gridHorizontalLineCount : {value:10, writable: true }, _gridVerticalLineCount : {value:0, writable: true }, _gridOrigin : {value: null, writable: true }, drawXY : {value: false, writable: true }, drawXZ : {value: false, writable: true }, drawYZ : {value: false, writable: true }, drawElementN : {value: false, writable: true }, _selectionCtr : {value: null, writable: true }, // Properties that require element planes to be updated _updatePlaneProps : {value: ["matrix", "left", "top", "width", "height", "border", "border-width", "border-style", "-webkit-transform"], writable: false }, _recalculateScrollOffsets : { value: false }, /////////////////////////////////////////////////////////////////////// // Property accessors /////////////////////////////////////////////////////////////////////// setDrawingSurfaceElement : { value: function( s ) { this._drawingSurfaceElt = s; if (s) this._drawingContext = s.getContext("2d"); }}, getDrawingSurfaceElement : { value: function() { return this._drawingSurfaceElt; }}, getDrawingContext : { value: function() { return this._drawingContext; }}, setSourceSpaceElement : { value: function(ss) { this._sourceSpaceElt = ss; }}, getSourceSpaceElement : { value: function() { return this._sourceSpaceElt; }}, getWorkingPlane : { value: function() { return this._workingPlane; }}, setWorkingPlane : { value: function (wp) { this._workingPlane = wp; }}, getGridHorizontalSpacing : { value: function() { return this._gridHorizontalSpacing; }}, getGridVerticalSpacing : { value: function() { return this._gridVerticalSpacing; }}, getGridHorizontalLineCount : { value: function() { return this._gridHorizontalLineCount; }}, getGridVerticalLineCount : { value: function() { return this._gridVerticalLineCount; }}, getGridOrigin : { value: function() { return this._gridOrigin.slice(0); }}, isDrawingGrid : { value: function() { return this.drawXY || this.drawYZ || this.drawXZ; }}, isDrawingElementNormal : { value: function() { return this.drawElementN }}, getLineColor : { value: function() { return this._lineColor; }}, setLineColor : { value: function( color ) { this._lineColor = color; }}, getLineWidth : { value: function() { return this._drawingContext.lineWidth; }}, setLineWidth : { value: function( w ) { this._drawingContext.lineWidth = w; }}, initialize: { value: function() { this._gridOrigin = [0,0]; // 2D plane space point this.eventManager.addEventListener("elementAdded", this, false); this.eventManager.addEventListener("elementsRemoved", this, false); this.eventManager.addEventListener("elementChange", this, false); this.eventManager.addEventListener("elementChanging", this, false); this.eventManager.addEventListener("elementReplaced", this, false); } }, initializeFromDocument:{ value:function(adjustScrollOffsets, useStageValues){ var i, documentRootChildren = this.application.ninja.currentDocument.model.views.design.getLiveNodeList(true), stage = this.application.ninja.stage, len = documentRootChildren.length; //initialize with current document this._eltArray = []; this._planesArray = []; this.setDrawingSurfaceElement(stage.gridCanvas); this.setSourceSpaceElement( this.application.ninja.currentDocument.model.documentRoot); this.setWorkingPlane( [0,0,1,0] ); //Loop through all the top-level children of the current document and call drawUtils.addElement on them if(len > 0) { var initL = 0, initT = 0, minLeft = 0, minTop = 0, docLeft = stage.documentOffsetLeft, docTop = stage.documentOffsetTop, l, t, plane, elt; if(useStageValues) { initL = stage.userPaddingLeft; initT = stage.userPaddingTop; minLeft = stage.templateLeft; minTop = stage.templateTop; this._recalculateScrollOffsets = false; } for(i=0; i minLeft)) { this._recalculateScrollOffsets = true; } if(t < minTop) { minTop = t; stage.minTopElement = elt; } else if((elt === stage.minTopElement) && (t > minTop)) { this._recalculateScrollOffsets = true; } } } } if(adjustStagePadding) { if(this._recalculateScrollOffsets && !isChanging) { this.initializeFromDocument(true, true); changed = true; } else { if(minLeft !== stage.userPaddingLeft) { stage.userPaddingLeft = minLeft; changed = true; } if(minTop !== stage.userPaddingTop) { stage.userPaddingTop = minTop; changed = true; } } } if(!changed) { // If we didn't already set userPaddingTop or userPaddingLeft, force stage to redraw //this.snapManager._isCacheInvalid = true; // stage.draw3DInfo = true; stage.needsDraw = true; } // TODO - Remove this once all stage drawing is consolidated into a single draw cycle if(!isChanging && this.application.ninja.toolsData.selectedToolInstance.captureSelectionDrawn) { this.application.ninja.toolsData.selectedToolInstance.captureSelectionDrawn(null); } } } }, /////////////////////////////////////////////////////////////////////// // Methods /////////////////////////////////////////////////////////////////////// addElement: { value: function( elt ) { // check if we already know about this object var n = this._eltArray.length; for (var i=0; i 3) pt.pop(); var z = pt[2]; var n = this._planesArray.length; var vis = 0; for (var i=0; i plane.getZMax()) continue; // test for containment in the polygon bounds var contain = MathUtils.boundaryContainsPoint( plane.getBoundaryPoints(), pt, plane.isBackFacing() ); if (contain == MathUtils.OUTSIDE) continue; if (contain == MathUtils.ON) continue; // shoot a ray from the point in the +Z direction to get the z value of the plane var vec = [0,0,1]; var planeEq = plane.getPlaneEq(); var ptOnPlane = MathUtils.vecIntersectPlane( pt, vec, planeEq ); if (ptOnPlane) { // in keeping with the convention that a point "on" a face is outside the element, // check that case. //if (MathUtils.fpCmp(pt[2], ptOnPlane[2]) == 0) continue; // if the point is behind the plane, increase the visibility if (MathUtils.fpCmp(pt[2],ptOnPlane[2]) <= 0) vis++; } } return vis; } }, moveTo : { value: function( pt ) { if (this._sourceSpaceElt) pt = this.viewUtils.localToGlobal( pt, this._sourceSpaceElt ); this._curPt = pt.slice(0); this._curVis = this.getVisibilityAtPoint( pt ); } }, lineTo : { value: function( pt ) { if (this._sourceSpaceElt) pt = this.viewUtils.localToGlobal( pt, this._sourceSpaceElt ); var line = Object.create(StageLine, {}); line.setPoints( this._curPt, pt ); line.setVisibility( this._curVis ); // find all the plane intersections this.getLineIntersections( line ); // draw the line this._curVis = this.drawIntersectedLine( line, this._drawingContext ); this._curPt = pt.slice(0); } }, drawLine : { value: function( pt0, pt1 ) { if (this._drawingContext) { // transform the points from local object space to world space if (this._sourceSpaceElt) { pt0 = this.viewUtils.localToGlobal( pt0, this._sourceSpaceElt ); pt1 = this.viewUtils.localToGlobal( pt1, this._sourceSpaceElt ); } // create the line structure var line = Object.create(StageLine, {}); line.setPoints( pt0, pt1 ); // find all the plane intersections this.getLineIntersections( line ); // get the starting visibility var vis = this.getVisibilityAtPoint( pt0 ); line.setVisibility( vis ); // draw the line this._curVis = this.drawIntersectedLine( line, this._drawingContext ); } } }, drawIntersectedLine : { value: function( line ) { this._drawingContext.strokeStyle = this._lineColor; this._drawingContext.beginPath(); // get the 2 enpoints of the line var pt0 = line.getPoint0(), pt1 = line.getPoint1(); // find the visibility at the start point var vis = line.getVisibility(); if (vis == 0) { this._drawingContext.strokeStyle = this._lineColor; this._drawingContext.beginPath(); this._drawingContext.moveTo( pt0[0], pt0[1] ); } // go through each intersection var n = line.getIntersectionCount(); var t = 0.0; var iRec = line.getIntersectionList(); for (var i=0; i maxPt[0]) maxPt[0] = x; if (y < minPt[1]) minPt[1] = y; if (y > maxPt[1]) maxPt[1] = y; if (z < minPt[2]) minPt[2] = z; if (z > maxPt[2]) maxPt[2] = z; } } } context.beginPath(); var x0 = minPt[0], y0 = minPt[1], z0 = minPt[2], x1 = maxPt[0], y1 = maxPt[1], z1 = maxPt[2]; var stageWorldCtr = [ 0.5*(x0 + x1), 0.5*(y0 + y1), 0.5*(z0 + z1) ]; this._selectionCtr = MathUtils.transformAndDivideHomogeneousPoint( stageWorldCtr, ssMat ); // get the 8 corners of the parallelpiped in world space var wc = new Array(); // wc == world cube wc.push( this.viewUtils.localToGlobal2( [x0,y0,z1], ssMat ) ); wc.push( this.viewUtils.localToGlobal2( [x0,y1,z1], ssMat ) ); wc.push( this.viewUtils.localToGlobal2( [x1,y1,z1], ssMat ) ); wc.push( this.viewUtils.localToGlobal2( [x1,y0,z1], ssMat ) ); wc.push( this.viewUtils.localToGlobal2( [x0,y0,z0], ssMat ) ); wc.push( this.viewUtils.localToGlobal2( [x0,y1,z0], ssMat ) ); wc.push( this.viewUtils.localToGlobal2( [x1,y1,z0], ssMat ) ); wc.push( this.viewUtils.localToGlobal2( [x1,y0,z0], ssMat ) ); // determine the signs of the normals of the faces relative to the view direction. var front = -MathUtils.fpSign( vecUtils.vecCross(3, vecUtils.vecSubtract(3,wc[2],wc[1]), vecUtils.vecSubtract(3,wc[0],wc[1]))[2] ), right = -MathUtils.fpSign( vecUtils.vecCross(3, vecUtils.vecSubtract(3,wc[6],wc[2]), vecUtils.vecSubtract(3,wc[3],wc[2]))[2] ), back = -MathUtils.fpSign( vecUtils.vecCross(3, vecUtils.vecSubtract(3,wc[5],wc[6]), vecUtils.vecSubtract(3,wc[7],wc[6]))[2] ), left = -MathUtils.fpSign( vecUtils.vecCross(3, vecUtils.vecSubtract(3,wc[1],wc[5]), vecUtils.vecSubtract(3,wc[4],wc[5]))[2] ), top = -MathUtils.fpSign( vecUtils.vecCross(3, vecUtils.vecSubtract(3,wc[3],wc[0]), vecUtils.vecSubtract(3,wc[4],wc[0]))[2] ), bottom = -MathUtils.fpSign( vecUtils.vecCross(3, vecUtils.vecSubtract(3,wc[5],wc[1]), vecUtils.vecSubtract(3,wc[2],wc[1]))[2] ); // draw the side faces var p; //context.strokeStyle = ((front > 0) || (right > 0)) ? dark : light; context.beginPath(); if ((front > 0) || (right > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x1, y0, z1], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x1, y1, z1], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((right > 0) || (back > 0)) ? dark : light; context.beginPath(); if ((right > 0) || (back > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x1, y0, z0], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x1, y1, z0], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((back > 0) || (left > 0)) ? dark : light; context.beginPath(); if ((back > 0) || (left > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x0, y0, z0], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x0, y1, z0], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((left > 0) || (front > 0)) ? dark : light; context.beginPath(); if ((left > 0) || (front > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x0, y0, z1], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x0, y1, z1], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } // draw the top and bottom faces //context.strokeStyle = ((front > 0) || (top > 0)) ? dark : light; context.beginPath(); if ((front > 0) || (top > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x0, y0, z1], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x1, y0, z1], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((top > 0) || (back > 0)) ? dark : light; context.beginPath(); if ((top > 0) || (back > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x0, y0, z0], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x1, y0, z0], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((back > 0) || (bottom > 0)) ? dark : light; context.beginPath(); if ((back > 0) || (bottom > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x0, y1, z0], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x1, y1, z0], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((bottom > 0) || (front > 0)) ? dark : light; context.beginPath(); if ((bottom > 0) || (front > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x0, y1, z1], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x1, y1, z1], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } // and the remaining lines - varying Z if ((top > 0) || (right > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x1, y0, z0], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x1, y0, z1], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((right > 0) || (bottom > 0)) ? dark : light; context.beginPath(); if ((right > 0) || (bottom > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x1, y1, z0], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x1, y1, z1], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((bottom > 0) || (left > 0)) ? dark : light; context.beginPath(); if ((bottom > 0) || (left > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x0, y1, z0], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x0, y1, z1], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } //context.strokeStyle = ((left > 0) || (top > 0)) ? dark : light; context.beginPath(); if ((left > 0) || (top > 0)) { context.beginPath(); p = this.viewUtils.localToGlobal2( [x0, y0, z0], ssMat ); context.moveTo( p[0], p[1] ); p = this.viewUtils.localToGlobal2( [x0, y0, z1], ssMat ); context.lineTo( p[0], p[1] ); context.closePath(); context.stroke(); } } else { for (i=0; i