/* Copyright (c) 2012, Motorola Mobility LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Motorola Mobility LLC nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /////////////////////////////////////////////////////////////////////// // Class HitRecord // /////////////////////////////////////////////////////////////////////// var viewUtils = require("js/helper-classes/3D/view-utils").ViewUtils; var vecUtils = require("js/helper-classes/3D/vec-utils").VecUtils; var drawUtils = require("js/helper-classes/3D/draw-utils").DrawUtils; var snapManagerModule = require("js/helper-classes/3D/snap-manager"); var HitRecord = exports.HitRecord = Object.create(Object.prototype, { /////////////////////////////////////////////////////////////////////// // Constant definitions /////////////////////////////////////////////////////////////////////// SNAP_TYPE_STAGE : { value: 1, writable: true }, SNAP_TYPE_GRID_VERTEX : { value: 2, writable: true }, SNAP_TYPE_GRID_HORIZONTAL : { value: 13, writable: true }, SNAP_TYPE_GRID_VERTICAL: { value: 14, writable: true }, SNAP_TYPE_ALIGN_MERGED: { value: 15, writable: true }, SNAP_TYPE_HORIZONTAL_FROM_START: { value: 3, writable: true }, SNAP_TYPE_VERTICAL_FROM_START: { value: 4, writable: true }, SNAP_TYPE_ELEMENT: { value: 5, writable: true }, SNAP_TYPE_ELEMENT_EDGE: { value: 6, writable: true }, SNAP_TYPE_ELEMENT_VERTEX: { value: 7, writable: true }, SNAP_TYPE_ALIGN_HORIZONTAL: { value: 8, writable: true }, SNAP_TYPE_ALIGN_VERTICAL: { value: 9, writable: true }, SNAP_TYPE_ALIGN_BOTH: { value: 10, writable: true }, SNAP_TYPE_ELEMENT_CENTER: { value: 11, writable: true }, SNAP_TYPE_CONTAINED_ELEMENT: { value: 12, writable: true }, SNAP_TYPE_UNDEFINED: { value: null, writable: -1 }, /////////////////////////////////////////////////////////////////////// // Instance variables /////////////////////////////////////////////////////////////////////// _type: { value: this.SNAP_TYPE_UNDEFINED, writable: true }, _elt: { value: null, writable: true }, // this can be null. example: snapping to the working plane _screenPt: { value: null, writable: true }, // snap point in global screen space _localPoint: { value: null, writable: true }, // snap point in the local space of the element _plane: { value: null, writable: true }, // plane equation at the snap point in local object space _planeMat: { value: Matrix.I(4) , writable: true }, // transform to take the point from plane space to the transformed view space of the element _assocScrPt: { value: null, writable: true }, // associated screen point _assocScrPt2: { value: null, writable: true }, // a second associated point for drawing multiple snap align hits _planarHit: { value: false, writable: true }, _snapBoundaryIndex : { value: -1, writable: true }, // this used for snap align to object boundaries _isQuadPt :{ value: false, writable: true }, // used for snapping to an object's quadrant point /////////////////////////////////////////////////////////////////////// // Property accessors /////////////////////////////////////////////////////////////////////// getElt : { value: function() { return this._elt; }}, setElt : { value: function(e) { this._elt = e; }}, getElement : { value: function() { return this._elt; }}, setElement : { value: function(e) { this._elt = e; }}, getZIndex : { value: function() { return this._zIndex; }}, setZIndex : { value: function(i) { this._zIndex = i; }}, setScreenPoint : { value: function(s) { this._screenPt = s.slice(0); }}, getScreenPoint : { value: function() { return this._screenPt.slice(0); }}, setLocalPoint : { value: function(s) { this._localPt = s.slice(0); }}, getLocalPoint : { value: function() { return this._localPt.slice(0); }}, setAssociatedScreenPoint : { value: function(s) { this._assocScrPt = s.slice(0); }}, getAssociatedScreenPoint : { value: function() { return this._assocScrPt.slice(0); }}, hasAssociatedScreenPoint : { value: function() { return this._assocScrPt != null; }}, setAssociatedScreenPoint2 : { value: function(s) { this._assocScrPt2 = s.slice(0); }}, getAssociatedScreenPoint2 : { value: function() { return this._assocScrPt2.slice(0); }}, hasAssociatedScreenPoint2 : { value: function() { return this._assocScrPt2 != null; }}, setPlane : { value: function(p) { this._plane = p.slice(0); }}, getPlane : { value: function() { return this._plane.slice(0); }}, setPlaneMatrix : { value: function(pm) { this._planeMat = pm.slice(0); }}, getPlaneMatrix : { value: function() { return this._planeMat.slice(0); }}, setPlanarHit : { value: function(p) { this._planarHit = p; }}, isPlanarHit : { value: function() { return this._planarHit; }}, getSnapBoundaryIndex : { value: function() { return this._snapBoundaryIndex; }}, setSnapBoundaryIndex : { value: function(i) { this._snapBoundaryIndex = i; }}, getType : { value: function() { return this._type; }}, setType : { value: function(t) {this._type = t; if (!this.checkType()) { throw new Error("invalid snap type"); return; } }}, getUseQuadPoint : { value: function() { return this._isQuadPt; }}, setUseQuadPoint : { value: function(q) {this._isQuadPt = q; }}, /////////////////////////////////////////////////////////////////////// // Methods /////////////////////////////////////////////////////////////////////// checkType :{ value: function() { var ok = false; switch (this._type) { case this.SNAP_TYPE_STAGE: //case this.SNAP_TYPE_GRID: case this.SNAP_TYPE_GRID_VERTEX: case this.SNAP_TYPE_GRID_HORIZONTAL: case this.SNAP_TYPE_GRID_VERTICAL: case this.SNAP_TYPE_HORIZONTAL_FROM_START: case this.SNAP_TYPE_VERTICAL_FROM_START: ok = true; break; case this.SNAP_TYPE_ALIGN_MERGED: ok = true; break; case this.SNAP_TYPE_ELEMENT: case this.SNAP_TYPE_ELEMENT_EDGE: case this.SNAP_TYPE_ELEMENT_VERTEX: case this.SNAP_TYPE_ELEMENT_CENTER: case this.SNAP_TYPE_CONTAINED_ELEMENT: ok = true; break; case this.SNAP_TYPE_ALIGN_HORIZONTAL: case this.SNAP_TYPE_ALIGN_VERTICAL: case this.SNAP_TYPE_ALIGN_BOTH: ok = true; break; } return ok; } }, isSomeGridTypeSnap : { value: function() { return ((this._type == this.SNAP_TYPE_GRID_VERTEX) || (this._type == this.SNAP_TYPE_GRID_HORIZONTAL) || (this._type == this.SNAP_TYPE_GRID_VERTICAL) ); } }, convertToWorkingPlane : { value: function( wp ) { var swp = this.calculateStageWorldPoint(); var wpMat = drawUtils.getPlaneToWorldMatrix(wp, MathUtils.getPointOnPlane(wp)); //var wpMatInv = wpMat.inverse(); var wpMatInv = glmat4.inverse( wpMat, []); var localPt = MathUtils.transformPoint( swp, wpMatInv ); // create a new hit record var hr = Object.create(HitRecord);//new HitRecord(); hr.setType( this.SNAP_TYPE_STAGE ); hr.setScreenPoint( this.getScreenPoint() ); hr.setLocalPoint( localPt ); hr.setPlane( wp ); hr.setPlaneMatrix( wpMat ); hr.setElt( snapManagerModule.SnapManager.getStage() ); return hr; } }, calculateStageWorldPoint : { value: function() { var wPt; var elt = this.getElt(); if (elt != null) { var localPt = this.getLocalPoint(); var planeMat = this.getPlaneMatrix(); wPt = viewUtils.postViewToStageWorld( MathUtils.transformPoint(localPt,planeMat), elt ); } return wPt; } }, calculateScreenPoint : { value: function() { var scrPt; var stage = snapManagerModule.SnapManager.getStage(); var stageMat = viewUtils.getMatrixFromElement( stage ); var offset = viewUtils.getElementOffset( stage ); offset[2] = 0; viewUtils.pushViewportObj( stage ); var elt = this.getElt(); if (elt != null) { var localPt = this.getLocalPoint(); var planeMat = this.getPlaneMatrix(); scrPt = viewUtils.postViewToStageWorld( MathUtils.transformPoint(localPt,planeMat), elt ); scrPt = vecUtils.vecAdd( 3, viewUtils.viewToScreen( MathUtils.transformPoint(scrPt, stageMat) ), offset); } viewUtils.popViewportObj(); return scrPt; } }, calculateElementWorldPoint : { value: function() { var localPt = this.getLocalPoint(); var worldPt = MathUtils.transformPoint( localPt, this.getPlaneMatrix() ); return worldPt; } }, calculateElementScreenPoint : { value: function() { var worldPt = this.calculateElementWorldPoint(); viewUtils.pushViewportObj( this._elt ); var scrPt = viewUtils.viewToScreen( worldPt ); viewUtils.popViewportObj(); return scrPt; } }, calculateElementScreenToPlane : { value: function( scrPt, plane ) { var elt = this.getElt(); viewUtils.pushViewportObj( elt ); var viewPt = viewUtils.screenToView( scrPt[0], scrPt[1], scrPt[2] ); var eyePt; if(viewUtils.getPerspectiveDistFromElement(elt)) { eyePt = viewUtils.getEyePoint(); } else { eyePt = [viewPt[0], viewPt[1], 1400]; } var projPt = MathUtils.vecIntersectPlane( eyePt, MathUtils.vecSubtract(viewPt,eyePt), plane ); return projPt; } }, calculateElementPreTransformScreenPoint : { value: function() { var localPt = this.getLocalPoint(); var worldPt = MathUtils.transformPoint( localPt, this.getPlaneMatrix() ); var mat = viewUtils.getMatrixFromElement( this._elt ); glmat4.inverse( mat ); localPt = MathUtils.transformPoint( worldPt, mat ); viewUtils.pushViewportObj( this._elt ); var scrPt = viewUtils.viewToScreen( localPt ); viewUtils.popViewportObj(); return scrPt; } }, getTypeString :{ value: function() { var str; switch (this.getType()) { case this.SNAP_TYPE_STAGE: str = "SNAP_TYPE_STAGE"; break; case this.SNAP_TYPE_GRID_VERTEX: str = "SNAP_TYPE_GRID_VERTEX"; break; case this.SNAP_TYPE_GRID_HORIZONTAL: str = "SNAP_TYPE_GRID_HORIZONTAL"; break; case this.SNAP_TYPE_GRID_VERTICAL: str = "SNAP_TYPE_GRID_VERTICAL"; break; case this.SNAP_TYPE_HORIZONTAL_FROM_START: str = "SNAP_TYPE_HORIZONTAL_FROM_START"; break; case this.SNAP_TYPE_VERTICAL_FROM_START: str = "SNAP_TYPE_VERTICAL_FROM_START"; break; case this.SNAP_TYPE_ELEMENT: str = "SNAP_TYPE_ELEMENT"; break; case this.SNAP_TYPE_ELEMENT_EDGE: str = "SNAP_TYPE_ELEMENT_EDGE"; break; case this.SNAP_TYPE_ELEMENT_VERTEX: str = "SNAP_TYPE_ELEMENT_VERTEX"; break; case this.SNAP_TYPE_ELEMENT_CENTER: str = "SNAP_TYPE_ELEMENT_CENTER"; break; case this.SNAP_TYPE_CONTAINED_ELEMENT: str = "SNAP_TYPE_CONTAINED_ELEMENT"; break; case this.SNAP_TYPE_ALIGN_HORIZONTAL: str = "SNAP_TYPE_ALIGN_HORIZONTAL"; break; case this.SNAP_TYPE_ALIGN_VERTICAL: str = "SNAP_TYPE_ALIGN_VERTICAL"; break; case this.SNAP_TYPE_ALIGN_BOTH: str = "SNAP_TYPE_ALIGN_BOTH"; break; case this.SNAP_TYPE_ALIGN_MERGED: str = "this.SNAP_TYPE_ALIGN_MERGED"; break; default: str = "SNAP_TYPE_UNDEFINED"; break; } return str; } }, test: { value: function() { var elt = this.getElement(); var stage = viewUtils.getStage(); if (elt === stage) return; var localPt = this.calculateElementPreTransformScreenPoint(); var stageWorldPt = this.calculateStageWorldPoint(); var globalPt = this.getScreenPoint(); var err = false; var test1 = viewUtils.localToGlobal( localPt, elt ); var dist = vecUtils.vecDist(3, test1, globalPt); if (MathUtils.fpSign(dist) != 0) { err = true; console.log( "**** transform error 1 ***** " + dist + ", localPt: " + localPt ); } var stageWorldToGlobal = viewUtils.getStageWorldToGlobalMatrix(); var test2 = MathUtils.transformAndDivideHomogeneousPoint( stageWorldPt, stageWorldToGlobal ); dist = vecUtils.vecDist(3, test2, globalPt); if (MathUtils.fpSign(dist) != 0) { err = true; console.log( "**** transform error 2 ***** " + dist + ", localPt: " + localPt ); } var localToGlobal = viewUtils.getLocalToGlobalMatrix( elt ); var globalToLocal = glmat4.inverse( localToGlobal, [] ); var test3 = MathUtils.transformAndDivideHomogeneousPoint( globalPt, globalToLocal ); dist = vecUtils.vecDist(3, test3, localPt); if (MathUtils.fpSign(dist) != 0) { err = true; console.log( "**** transform error 3 ***** " + dist + ", localPt: " + localPt ); } var objToStageWorld = viewUtils.getObjToStageWorldMatrix( elt, true ); var test4 = MathUtils.transformAndDivideHomogeneousPoint( localPt, objToStageWorld ); dist = vecUtils.vecDist(3, test4, stageWorldPt); if (MathUtils.fpSign(dist) != 0) { err = true; console.log( "**** transform error 4 ***** " + dist + ", localPt: " + localPt ); } //if (!err) console.log( "no hitRecord error" ); } } });