/* <copyright> This file contains proprietary software owned by Motorola Mobility, Inc.<br/> No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/> (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. </copyright> */ // RDGE namespaces var RDGE = RDGE || {}; RDGE.ScreenQuad = function (texture) { this.vertBuffer = null; this.uvBuffer = null; this.texture = texture; this.shader = null; this.renderObj = null; }; RDGE.ScreenQuad.prototype.initialize = function (initProc, shaderOpt) { initProc(this, shaderOpt); }; RDGE.ScreenQuad.prototype.setTexture = function (texture) { this.texture = texture; }; RDGE.ScreenQuad.prototype.render = function (renderProc) { renderProc(this); };