/* This file contains proprietary software owned by Motorola Mobility, Inc.
No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
*/ // RDGE namespaces var RDGE = RDGE || {}; RDGE.core = RDGE.core || {}; RDGE.utilities = RDGE.utilities || {}; // runtime globals RDGE.globals = (function () { return { engine: new RDGE.Engine(), width: 0, height: 0, cam: null, shaderMan: null, meshMan: null, poolList: [], gl: null }; })(); // new code is above /***************************************************************************************************************/ /* * RDGEState a RDGEstate is an interface that is defined by the user and called by the engine */ RDGE.core.RDGEState = function RDGEState() { }; RDGE.core.RDGEState.prototype.init = function () { }; RDGE.core.RDGEState.prototype.update = function () { }; RDGE.core.RDGEState.prototype.draw = function () { }; RDGE.core.RDGEState.prototype.resize = function () { }; RDGE.core.RDGEState.prototype.shutdown = function () { }; RDGE.core.RDGEState.prototype.onComplete = function () { }; /* * Calling this makes sure the passed in run state has all the functions * that are required, adding dummy functions where needed */ RDGE.utilities.validateUserState = function (userState) { if (!userState.init) { userState.init = function () { }; } if (!userState.update) { userState.update = function (dt) { var currentScene = RDGE.globals.engine.getContext().currentScene; currentScene = RDGE.globals.engine.getScene(currentScene); if (currentScene != null) currentScene.update(dt); } } if (!userState.draw) { userState.draw = function () { var currentScene = RDGE.globals.engine.getContext().currentScene; currentScene = RDGE.globals.engine.getScene(currentScene); if (currentScene == null) return; currentScene.render(); } } if (!userState.resize) { userState.resize = function () { }; } if (!userState.shutdown) { userState.shutdown = function () { }; } if (!userState.onComplete) { userState.onComplete = function () { }; } }; /* * Used to start the RDGE engine, pass the initState and runState, both of which are RDGEState objects * initState is used to asynchronously load scene data while allowing you to render and update if needed * runState is used clear the execution path for regular rendering and updating once loading is complete * @param initState - the initialization state, false if you don't want to use one * @param runState - the run state */ RDGE.RDGEStart = function (canvasOrID) { var canvas = canvasOrID; if (typeof (canvasOrID) === "string") canvas = document.getElementById(canvasOrID); if (!canvas) return; RDGE.globals.engine.registerCanvas(canvas); if (!canvas.task) { //canvas.task = new RDGE.RDGETask(canvas, true); canvas.task = new RDGE.RDGETask(canvas, false); } if (!RDGE.globals.shaderMan) RDGE.globals.shaderMan = new RDGE.ShaderManager(); if (!RDGE.globals.meshMan) RDGE.globals.meshMan = new RDGE.MeshManager(); // start RDGE if (!RDGE.globals.engine.initializeComplete) RDGE.globals.engine.init(); }; RDGE.RDGEStop = function () { }; RDGE.RequestAnimationFrame = (function () { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (/* function FrameRequestCallback */callback, /* DOMElement Element */element) { window.setTimeout(callback, 1000 / 60); }; })(); RDGERequestAnimationFrame = (function () { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (/* function FrameRequestCallback */callback, /* DOMElement Element */element) { window.setTimeout(callback, 1000 / 60); }; })(); /* RDGE Task */ RDGE.RDGETask = (function () { var tasks = {}; return function (canvas, startNow) { this.id = canvas.rdgeid; this.currTime = 0.0; this.lastTime = 0.0; this.running = false; this.context = null; if (!canvas) { return; } this.context = RDGE.globals.engine.ctxMan.handleToObject(canvas.rdgeCtxHandle); tasks[this.id] = function () { if (!self.running) { return; } self.currTime = new Date().getTime(); var dt = (self.currTime - self.lastTime) / 1000.0; self.step(dt); RDGERequestAnimationFrame(tasks[self.id], canvas); self.lastTime = self.currTime; } this.start = function () { if (!this.running) { this.running = true; this.currTime = new Date().getTime(); this.lastTime = this.currTime; tasks[this.id](); } } this.stop = function () { this.running = false; } this.kill = function () { this.running = false; tasks[this.id] = null; } this.step = function (dt) { contextManager.currentCtx = this.context; this.context.ctxStateManager.tick(dt); } var self = this; if (startNow) { self.start(); } } })();