/* This file contains proprietary software owned by Motorola Mobility, Inc.
No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
*/ var Montage = require("montage/core/core").Montage, Component = require("montage/ui/component").Component; exports.Properties3D = Montage.create(Component, { // m_upVector : {value : [0,1,0], enumerable: true}, // m_targetPos : {value : [0,0,0], enumerable: true}, // m_objStartPos : {value : [0,0,0], enumerable: true}, m_azimuth : {value : 0.0, enumerable: true}, m_altitude : {value : 0.0, enumerable: true}, m_transformCtr : {value : null, enumerable: true}, m_endAzimuth : {value : 0, enumerable: true}, m_endAltitude : {value : 0, enumerable: true}, _world : {value : null, enumerable:true}, // keep a referenceto the GLWorld (if any) // Keep track of 3d properties matrix3d : {value : null, enumerable: true}, xAngle : {value : 0, enumerable: true}, yAngle : {value : 0, enumerable: true}, zAngle : {value : 0, enumerable: true}, x3D : {value : 0, enumerable: true}, y3D : {value : 0, enumerable: true}, z3D : {value : 0, enumerable: true}, //TODO - not sure if this should be part of the tool or stage or a utility perspectiveDist : { value : null, enumerable: true}, perspectiveMode : { value : null, enumerable: true}, elementPlane : { value : null, enumerable: true}, init : { value : function(elt, isStage) { // this.m_upVector = [0,1,0]; // this.m_viewDir = [0,0,1]; // this.m_endUpVector = [0,1,0]; // this.m_targetPos = [0,0,0]; // this.m_objStartPos = [0,0,0]; this.matrix3d = this.application.ninja.stylesController.getMatrixFromElement(elt, isStage); this.perspectiveDist = this.application.ninja.stylesController.getPerspectiveDistFromElement(elt, isStage); if(this.matrix3d) { var elt3DInfo = MathUtils.decomposeMatrix2(this.matrix3d); if(elt3DInfo) { this.xAngle = ~~(elt3DInfo.rotation[0] * MathUtils.RAD_TO_DEG); this.yAngle = ~~(elt3DInfo.rotation[1] * MathUtils.RAD_TO_DEG); this.zAngle = ~~(elt3DInfo.rotation[2] * MathUtils.RAD_TO_DEG); this.x3D = ~~(elt3DInfo.translation[0]); this.y3D = ~~(elt3DInfo.translation[1]); this.z3D = ~~(elt3DInfo.translation[2]); } } else { this.matrix3d = Matrix.I(4); } return this; } }, ResetRotationValues : { value : function() { // this.m_upVector = [0,1,0]; // this.m_viewDir = [0,0,1]; this.m_azimuth = 0.0; this.m_altitude = 0.0; this.m_endAzimuth = 0.0; this.m_endAltitude = 0.0; this.m_transformCtr = null; // this.m_targetPos = [0,0,0]; } }, ResetTranslationValues : { value : function() { // this.m_objStartPos = [0,0,0]; // this.perspectiveDist = 1400; } } });