/*
This file contains proprietary software owned by Motorola Mobility, Inc.
No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
*/
/* Base class for the 3D rotation tools
Subclass RotateObject3DTool will rotate the object that was clicked.
Subclass RotateStage3DTool will rotate the stage.
*/
var Montage = require("montage/core/core").Montage,
ModifierToolBase = require("js/tools/modifier-tool-base").ModifierToolBase,
snapManager = require("js/helper-classes/3D/snap-manager").SnapManager,
viewUtils = require("js/helper-classes/3D/view-utils").ViewUtils,
vecUtils = require("js/helper-classes/3D/vec-utils").VecUtils,
drawUtils = require("js/helper-classes/3D/draw-utils").DrawUtils,
ElementsMediator = require("js/mediators/element-mediator").ElementMediator,
Rectangle = require("js/helper-classes/3D/rectangle").Rectangle;
exports.Rotate3DToolBase = Montage.create(ModifierToolBase, {
_canSnap: { value: false },
_inLocalMode: { value: true, enumerable: true },
drawWithoutSnapping:
{
value: function(event)
{
if(this._handleMode !== null)
{
this._matL = this._handles[this._handleMode]._matL.slice(0);
this._planeEq = this._handles[this._handleMode]._planeEq.slice(0);
this._dirVecL = this._handles[this._handleMode]._dirVecL.slice(0);
this._startPoint = MathUtils.getLocalPoint(this.downPoint.x,
this.downPoint.y,
this._planeEq,
this._matL);
if(!this._startPoint)
{
this._startPoint = [this.downPoint.x, this.downPoint.y];
}
}
}
},
HandleMouseMove: {
value: function(event) {
if(this._escape) {
this._escape = false;
this.isDrawing = true;
}
if(this.isDrawing) {
this._hasDraw = true; // Flag for position of element
this.doDraw(event);
} else {
this._showFeedbackOnMouseMove(event);
if(this._canSnap)
{
this.doSnap(event);
}
}
this.DrawHandles(this._delta);
if(this._canSnap)
{
snapManager.drawLastHit();
}
}
},
modifyElements: {
value: function(data, event) {
var mat,
angle,
pt0 = data.pt0,
pt1 = data.pt1;
if(this._handleMode !== null)
{
if(this._activateOriginHandle)
{
// move the transform origin handle directly to the snap point (pt1)
this._origin[0] = pt1.x;
this._origin[1] = pt1.y;
this._origin[2] = pt1.z;
var sw2gMat = viewUtils.getStageWorldToGlobalMatrix();
var g2swMat = glmat4.inverse( sw2gMat, [] );
var swOrigin = MathUtils.transformAndDivideHomogeneousPoint( this._origin, g2swMat );
//console.log( "modifyElements, _origin: " + this._origin + ", in stageWorld: " + swOrigin );
var len = this._targets.length;
if(len === 1)
{
var g2lMat = this._targets[0].g2l;
var localOrigin = MathUtils.transformAndDivideHomogeneousPoint( this._origin, g2lMat );
var elt = this._targets[0].elt;
viewUtils.pushViewportObj( elt );
var viewOrigin = viewUtils.screenToView( localOrigin[0], localOrigin[1], localOrigin[2] );
viewUtils.popViewportObj();
this._startOriginArray[0] = viewOrigin;
//console.log( "Rotate3DToolBase.modifyElements, _startOriginArray[0]: " + this._startOriginArray[0] );
}
this.downPoint.x = pt1.x;
this.downPoint.y = pt1.y;
this.downPoint.z = pt1.z;
this.DrawHandles();
return;
}
angle = this._getAngleToRotate(pt1.x, pt1.y);
if(event.shiftKey)
{
var f = Math.floor(angle/(Math.PI/4));
angle = f*Math.PI/4;
}
this._delta = angle;
switch(this._handleMode)
{
case 0:
// Rotate X;
mat = Matrix.RotationX(angle);
break;
case 1:
// Rotate Y
mat = Matrix.RotationY(angle);
break;
case 2:
// Rotate Z
mat = Matrix.RotationZ(angle);
break;
default:
break;
}
}
else
{
if (event.ctrlKey || event.metaKey)
{
var zAngle = this._mouseSpeed * (pt1.y - this.downPoint.y) * Math.PI / 180.0;
if (zAngle === 0)
{
zAngle = 0.01 * Math.PI / 180.0;
}
if(event.shiftKey)
{
var f = Math.floor(zAngle/(Math.PI/4));
zAngle = f*Math.PI/4;
}
mat = Matrix.RotationZ(zAngle);
}
else
{
var yAngle = this._mouseSpeed * (pt1.x - this.downPoint.x) * Math.PI / 180.0;
var xAngle = -this._mouseSpeed * (pt1.y - this.downPoint.y) * Math.PI / 180.0;
if(event.shiftKey)
{
var f = Math.floor(yAngle/(Math.PI/4));
yAngle = f*Math.PI/4;
f = Math.floor(xAngle/(Math.PI/4));
xAngle = f*Math.PI/4;
}
// check the orientation of the X axis
//if (drawUtils.drawYZ) xAngle = -xAngle;
var yMat = Matrix.RotationY( yAngle ),
xMat = Matrix.RotationX( xAngle );
mat = glmat4.multiply(yMat, xMat, []);
}
}
if(this._inLocalMode && (this._targets.length === 1) )
{
console.log( "modifyElements: rotateLocally " );
this._rotateLocally(mat);
}
else
{
this._rotateGlobally(mat);
}
// this.UpdateSelection();
NJevent("elementChanging", {type : "Changing", redraw: false});
}
},
_rotateLocally: {
value: function (rotMat) {
var len = this._targets.length;
for(var i = 0; i < len; i++)
{
var item = this._targets[i];
var elt = item.elt;
var curMat = item.mat;
// pre-translate by the transformation center
var tMat = Matrix.I(4);
// _startOriginArray is the location of the center of rotation
// in view space of the element.
var transformCtr = this._startOriginArray[i];
tMat[12] = transformCtr[0];
tMat[13] = transformCtr[1];
tMat[14] = transformCtr[2];
var mat = glmat4.multiply(curMat, tMat, []);
// translate back
tMat[12] = -transformCtr[0];
tMat[13] = -transformCtr[1];
tMat[14] = -transformCtr[2];
glmat4.multiply(mat, rotMat, mat);
glmat4.multiply(mat, tMat, mat);
// while moving, set inline style to improve performance
viewUtils.setMatrixForElement( elt, mat, true );
}
}
},
_rotateGlobally: {
value: function (rotMat) {
var len = this._targets.length;
for(var i = 0; i < len; i++)
{
var item = this._targets[i];
var elt = item.elt;
var curMat = item.mat;
// pre-translate by the transformation center
var tMat = Matrix.I(4);
var transformCtr = this._startOriginArray[i].slice(0);
transformCtr = MathUtils.transformPoint(transformCtr, curMat);
console.log( "modifyElements: rotateGlobally, ctr: " + transformCtr );
tMat[12] = transformCtr[0];
tMat[13] = transformCtr[1];
tMat[14] = transformCtr[2];
var mat = glmat4.multiply(tMat, rotMat, []);
// translate back
tMat[12] = -transformCtr[0];
tMat[13] = -transformCtr[1];
tMat[14] = -transformCtr[2];
glmat4.multiply(mat, tMat, mat);
glmat4.multiply(mat, curMat, mat);
viewUtils.setMatrixForElement( elt, mat, true );
}
}
},
_getAngleToRotate: {
value: function (x, y) {
var angle;
var pt = MathUtils.getLocalPoint(x, y, this._planeEq, this._matL);
if(!pt)
{
//TODO - should this be _startPoint.x/y instead of downPoint.x/y?
var st = [this.downPoint.x, this.downPoint.y];
pt = [x, y];
var sub = vecUtils.vecSubtract(2, pt, st);
var dot = vecUtils.vecDot(2, sub, this._dirVecL);
angle = vecUtils.vecDist(2, pt, st) * 0.1;
if (dot < 0)
{
angle = -angle;
}
}
else
{
angle = MathUtils.getAngleBetweenPoints(this._startPoint, pt);
}
return angle;
}
},
captureSelectionChange: {
value: function(event){
this.eventManager.addEventListener("selectionDrawn", this, true);
}
},
captureSelectionDrawn: {
value: function(event){
this._origin = null;
this._targets = [];
this._startOriginArray = null;
var len = this.application.ninja.selectedElements.length;
if(len)
{
if(len === 1)
{
this.target = this.application.ninja.selectedElements[0];
drawUtils.addElement(this.target);
viewUtils.pushViewportObj( this.target );
var eltCtr = viewUtils.getCenterOfProjection();
eltCtr[2] = 0;
viewUtils.popViewportObj();
var ctrOffset = this.target.elementModel.props3D.m_transformCtr;
if(ctrOffset)
{
eltCtr[2] = 0;
eltCtr = vecUtils.vecAdd(3, eltCtr, ctrOffset);
}
this._origin = viewUtils.localToGlobal(eltCtr, this.target);
console.log( "Rotate3DToolBase.captureSelectionDrawn _origin: " + this._origin );
this._updateTargets();
this._setTransformOrigin(false);
}
else
{
this.target = this.application.ninja.currentDocument.documentRoot;
//this._origin = drawUtils._selectionCtr.slice(0);
//this._origin[0] += this.application.ninja.stage.userContentLeft;
//this._origin[1] += this.application.ninja.stage.userContentTop;
this._updateTargets();
this._origin = this.calculateMultiSelOrigin();
this._setTransformOrigin(true);
}
}
else
{
this.target = null;
}
this.DrawHandles();
if(event)
{
this.eventManager.removeEventListener("selectionDrawn", this, true);
}
}
},
/*
_updateHandlesOrigin: {
value: function () { }
},
*/
_updateTargets: {
value: function(addToUndoStack) {
console.log( "Rotate3DToolBase._updateTargets" );
var newStyles = [],
previousStyles = [],
len = this.application.ninja.selectedElements.length;
this._targets = [];
for(var i = 0; i < len; i++)
{
var elt = this.application.ninja.selectedElements[i];
// this._initProps3D(elt);
var curMat = viewUtils.getMatrixFromElement(elt);
var curMatInv = glmat4.inverse(curMat, []);
viewUtils.pushViewportObj( elt );
var eltCtr = viewUtils.getCenterOfProjection();
viewUtils.popViewportObj();
// cache the local to global and global to local matrices
var l2gMat = viewUtils.getLocalToGlobalMatrix( elt );
var g2lMat = glmat4.inverse( l2gMat, [] );
eltCtr = MathUtils.transformAndDivideHomogeneousPoint( eltCtr, l2gMat );
this._targets.push({elt:elt, mat:curMat, matInv:curMatInv, ctr:eltCtr, l2g:l2gMat, g2l:g2lMat});
if(addToUndoStack)
{
var previousStyleStr = {dist:this._undoArray[i].dist, mat:MathUtils.scientificToDecimal(this._undoArray[i].mat.slice(0), 5)};
var newStyleStr = {dist:viewUtils.getPerspectiveDistFromElement(elt), mat:MathUtils.scientificToDecimal(curMat, 5)};
previousStyles.push(previousStyleStr);
newStyles.push(newStyleStr);
}
}
if(addToUndoStack)
{
ElementsMediator.set3DProperties(this.application.ninja.selectedElements,
newStyles,
"Change",
"rotateTool",
previousStyles
);
}
// Save previous value for undo/redo
this._undoArray = [];
for(i = 0, len = this._targets.length; i < len; i++)
{
var elt = this._targets[i].elt;
var _mat = viewUtils.getMatrixFromElement(elt);
var _dist = viewUtils.getPerspectiveDistFromElement(elt);
this._undoArray.push({mat:_mat, dist:_dist});
}
}
},
calculateMultiSelOrigin:
{
value: function()
{
var minPt, maxPt, i,j;
this._startOriginArray = [];
var len = this.application.ninja.selectedElements.length;
for (i = 0; i < len; i++)
{
// get the next element and localToGlobal matrix
elt = this._targets[i].elt;
var l2g = this._targets[i].l2g;
// get the element bounds in 'plane' space
bounds = viewUtils.getElementViewBounds3D( elt );
for (j=0; j<4; j++)
{
var localPt = bounds[j];
//var pt = MathUtils.transformAndDivideHomogeneousPoint( localPt, l2g );
var pt = viewUtils.localToStageWorld( localPt, elt );
if (!minPt)
{
minPt = pt.slice();
maxPt = pt.slice();
}
else
{
minPt[0] = Math.min(minPt[0],pt[0]); minPt[1] = Math.min(minPt[1],pt[1]); minPt[2] = Math.min(minPt[2],pt[2]);
maxPt[0] = Math.max(maxPt[0],pt[0]); maxPt[1] = Math.max(maxPt[1],pt[1]); maxPt[2] = Math.max(maxPt[2],pt[2]);
}
}
}
var stageWorldCtr = [ 0.5*(minPt[0] + maxPt[0]), 0.5*(minPt[1] + maxPt[1]), 0.5*(minPt[2] + maxPt[2]) ];
var globalCtr = MathUtils.transformAndDivideHomogeneousPoint( stageWorldCtr, viewUtils.getStageWorldToGlobalMatrix() );
console.log( "resetting _origin to: " + this._origin );
return globalCtr;
}
},
_setTransformOrigin: {
value: function(shouldUpdateCenter) {
if(!this._origin)
{
return;
}
console.log( "_setTransformOrigin, _activateOriginHandle: " + this._activateOriginHandle );
var len = this._targets.length;
var elt,
eltCtr,
ctrOffset,
matInv;
if( len === 1)
{
elt = this._target;
if(shouldUpdateCenter)
{
// eltCtr = this._targets[0].ctr;
// ctrOffset = vecUtils.vecSubtract(3, this._origin, eltCtr);
// matInv = this._targets[0].matInv;
// ctrOffset = MathUtils.transformVector(ctrOffset, matInv);
// elt.elementModel.props3D.m_transformCtr = ctrOffset;
elt.elementModel.props3D.m_transformCtr = this._startOriginArray[0].slice();
}
else
{
this._startOriginArray = [];
var ctrOffset = this._target.elementModel.props3D.m_transformCtr;
if(!ctrOffset)
{
ctrOffset = [0,0,0];
}
this._startOriginArray[0] = ctrOffset;
}
}
else
{
/*
this._startOriginArray = [];
for (var i = 0; i < len; i++) {
elt = this._targets[i].elt;
eltCtr = this._targets[i].ctr;
ctrOffset = vecUtils.vecSubtract(3, this._origin, eltCtr);
matInv = this._targets[i].matInv;
ctrOffset = MathUtils.transformVector(ctrOffset, matInv);
this._startOriginArray[i] = ctrOffset;
}
*/
// Update transform ctr for all elements if transform origin was modified
if (!this._origin) this._origin = this.calculateMultiSelOrigin();
var globalCtr = this._origin;
for (i=0; i