/* This file contains proprietary software owned by Motorola Mobility, Inc.
No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.
(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
*/ var Translate3DToolBase = require("js/tools/Translate3DToolBase").Translate3DToolBase, drawUtils = require("js/helper-classes/3D/draw-utils").DrawUtils, viewUtils = require("js/helper-classes/3D/view-utils").ViewUtils, snapManager = require("js/helper-classes/3D/snap-manager").SnapManager; exports.TranslateObject3DTool = Object.create(Translate3DToolBase, { _toolID: { value: "translateObject3DTool" }, _canOperateOnStage: { value: true }, initializeSnapping : { value : function(event) { this._mouseDownHitRec = null; this._mouseUpHitRec = null; snapManager.clearAvoidList(); snapManager.clearDragPlane(); // the translate tool does snap align to the bounds of the object only. // turn off snap align to the cursor. This needs to be re-enabled in the mouse up method snapManager.enableSnapAlign( false ); // snap to element and snap to grid are conditionally enabled based // on the snap results of the mouse down. enable everything for the first snap this._snapToElements = snapManager.elementSnapEnabledAppLevel(); this._snapToGrid = snapManager.gridSnapEnabledAppLevel(); this._dragPlane = null; var do3DSnap = true; if(this._handleMode === null) { // this.doSelection(event); snapManager.enableElementSnap ( true ); snapManager.enableGridSnap ( true ); } else { this._delta = 0; // special case for z-translation if( this._handleMode && (this._handleMode === 2) ) { this._dragPlane = viewUtils.getNormalToUnprojectedElementPlane(this._target); snapManager.setupDragPlaneFromPlane(this._dragPlane); do3DSnap = false; snapManager.enableElementSnap ( false ); snapManager.enableGridSnap ( false ); } } if(this._targets) { var point = webkitConvertPointFromPageToNode(this.application.ninja.stage.canvas, new WebKitPoint(event.pageX, event.pageY)); // do the snap before setting up the avoid list to allow // a snap on the mouse down var hitRec = snapManager.snap(point.x, point.y, do3DSnap); // TODO - Check that hitRec's element matches element that browser says we clicked on var elt = this.application.ninja.stage.GetElement(event); if(elt !== hitRec.getElement()) { hitRec = snapManager.findHitRecordForElement(elt); } // we don't want to snap to selected objects during the drag var len = this._targets.length; for(var i=0; i